| 
    M&B: Bannerlord 1.2.12
    
   The horns sound, the ravens gather. 
   | 
 
Inherits TaleWorlds.MountAndBlade.MBSubModuleBase.
Public Member Functions | |
| override void | OnGameEnd (Game game) | 
| override void | RegisterSubModuleObjects (bool isSavedCampaign) | 
  Public Member Functions inherited from TaleWorlds.MountAndBlade.MBSubModuleBase | |
| virtual void | OnConfigChanged () | 
| virtual void | OnGameLoaded (Game game, object initializerObject) | 
| This function is called on new session start (i.e. new game start or load game).   | |
| virtual void | OnNewGameCreated (Game game, object initializerObject) | 
| virtual void | BeginGameStart (Game game) | 
| virtual void | OnCampaignStart (Game game, object starterObject) | 
| virtual void | AfterRegisterSubModuleObjects (bool isSavedCampaign) | 
| virtual void | OnMultiplayerGameStart (Game game, object starterObject) | 
| virtual void | OnGameInitializationFinished (Game game) | 
| virtual void | OnAfterGameInitializationFinished (Game game, object starterObject) | 
| virtual bool | DoLoading (Game game) | 
| virtual void | OnMissionBehaviorInitialize (Mission mission) | 
| virtual void | OnBeforeMissionBehaviorInitialize (Mission mission) | 
| virtual void | OnInitialState () | 
| Triggered when state returns to initial state.   | |
Protected Member Functions | |
| override void | InitializeGameStarter (Game game, IGameStarter gameStarterObject) | 
| Campaign Models and Texts are initialized, Campaign Behaviors, Conversations, Objects(in ObjectManager) are NOT initialized.   | |
| override void | OnApplicationTick (float dt) | 
      
  | 
  protectedvirtual | 
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
      
  | 
  virtual | 
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
      
  | 
  virtual | 
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
      
  | 
  protectedvirtual | 
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.