M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameModels Class Referencesealed

Inherits TaleWorlds.Core.GameModelsManager.

Public Member Functions

 GameModels (IEnumerable< GameModel > inputComponents)
 
- Public Member Functions inherited from TaleWorlds.Core.GameModelsManager
MBReadOnlyList< GameModelGetGameModels ()
 

Properties

MapVisibilityModel MapVisibilityModel [get]
 
InformationRestrictionModel InformationRestrictionModel [get]
 
PartySpeedModel PartySpeedCalculatingModel [get]
 
PartyHealingModel PartyHealingModel [get]
 
PartyTrainingModel PartyTrainingModel [get]
 
BarterModel BarterModel [get]
 
PersuasionModel PersuasionModel [get]
 
CombatSimulationModel CombatSimulationModel [get]
 
CombatXpModel CombatXpModel [get]
 
GenericXpModel GenericXpModel [get]
 
SmithingModel SmithingModel [get]
 
PartyTradeModel PartyTradeModel [get]
 
RansomValueCalculationModel RansomValueCalculationModel [get]
 
RaidModel RaidModel [get]
 
MobilePartyFoodConsumptionModel MobilePartyFoodConsumptionModel [get]
 
PartyFoodBuyingModel PartyFoodBuyingModel [get]
 
PartyImpairmentModel PartyImpairmentModel [get]
 
PartyMoraleModel PartyMoraleModel [get]
 
PartyDesertionModel PartyDesertionModel [get]
 
DiplomacyModel DiplomacyModel [get]
 
MinorFactionsModel MinorFactionsModel [get]
 
KingdomCreationModel KingdomCreationModel [get]
 
KingdomDecisionPermissionModel KingdomDecisionPermissionModel [get]
 
EmissaryModel EmissaryModel [get]
 
CharacterDevelopmentModel CharacterDevelopmentModel [get]
 
CharacterStatsModel CharacterStatsModel [get]
 
EncounterModel EncounterModel [get]
 
ItemDiscardModel ItemDiscardModel [get]
 
ValuationModel ValuationModel [get]
 
PartySizeLimitModel PartySizeLimitModel [get]
 
InventoryCapacityModel InventoryCapacityModel [get]
 
PartyWageModel PartyWageModel [get]
 
VillageProductionCalculatorModel VillageProductionCalculatorModel [get]
 
VolunteerModel VolunteerModel [get]
 
RomanceModel RomanceModel [get]
 
ArmyManagementCalculationModel ArmyManagementCalculationModel [get]
 
BanditDensityModel BanditDensityModel [get]
 
EncounterGameMenuModel EncounterGameMenuModel [get]
 
BattleRewardModel BattleRewardModel [get]
 
MapTrackModel MapTrackModel [get]
 
MapDistanceModel MapDistanceModel [get]
 
MapWeatherModel MapWeatherModel [get]
 
TargetScoreCalculatingModel TargetScoreCalculatingModel [get]
 
TradeItemPriceFactorModel TradeItemPriceFactorModel [get]
 
SettlementEconomyModel SettlementConsumptionModel [get]
 
SettlementFoodModel SettlementFoodModel [get]
 
SettlementValueModel SettlementValueModel [get]
 
SettlementMilitiaModel SettlementMilitiaModel [get]
 
SettlementLoyaltyModel SettlementLoyaltyModel [get]
 
SettlementSecurityModel SettlementSecurityModel [get]
 
SettlementProsperityModel SettlementProsperityModel [get]
 
SettlementGarrisonModel SettlementGarrisonModel [get]
 
ClanTierModel ClanTierModel [get]
 
VassalRewardsModel VassalRewardsModel [get]
 
ClanPoliticsModel ClanPoliticsModel [get]
 
ClanFinanceModel ClanFinanceModel [get]
 
SettlementTaxModel SettlementTaxModel [get]
 
HeirSelectionCalculationModel HeirSelectionCalculationModel [get]
 
HeroDeathProbabilityCalculationModel HeroDeathProbabilityCalculationModel [get]
 
BuildingConstructionModel BuildingConstructionModel [get]
 
BuildingEffectModel BuildingEffectModel [get]
 
WallHitPointCalculationModel WallHitPointCalculationModel [get]
 
MarriageModel MarriageModel [get]
 
AgeModel AgeModel [get]
 
PlayerProgressionModel PlayerProgressionModel [get]
 
DailyTroopXpBonusModel DailyTroopXpBonusModel [get]
 
PregnancyModel PregnancyModel [get]
 
NotablePowerModel NotablePowerModel [get]
 
MilitaryPowerModel MilitaryPowerModel [get]
 
PrisonerDonationModel PrisonerDonationModel [get]
 
NotableSpawnModel NotableSpawnModel [get]
 
TournamentModel TournamentModel [get]
 
CrimeModel CrimeModel [get]
 
DisguiseDetectionModel DisguiseDetectionModel [get]
 
BribeCalculationModel BribeCalculationModel [get]
 
TroopSacrificeModel TroopSacrificeModel [get]
 
SiegeStrategyActionModel SiegeStrategyActionModel [get]
 
SiegeEventModel SiegeEventModel [get]
 
SiegeAftermathModel SiegeAftermathModel [get]
 
SiegeLordsHallFightModel SiegeLordsHallFightModel [get]
 
CompanionHiringPriceCalculationModel CompanionHiringPriceCalculationModel [get]
 
BuildingScoreCalculationModel BuildingScoreCalculationModel [get]
 
SettlementAccessModel SettlementAccessModel [get]
 
IssueModel IssueModel [get]
 
PrisonerRecruitmentCalculationModel PrisonerRecruitmentCalculationModel [get]
 
PartyTroopUpgradeModel PartyTroopUpgradeModel [get]
 
TavernMercenaryTroopsModel TavernMercenaryTroopsModel [get]
 
WorkshopModel WorkshopModel [get]
 
DifficultyModel DifficultyModel [get]
 
LocationModel LocationModel [get]
 
PrisonBreakModel PrisonBreakModel [get]
 
BattleCaptainModel BattleCaptainModel [get]
 
ExecutionRelationModel ExecutionRelationModel [get]
 
BannerItemModel BannerItemModel [get]
 
DelayedTeleportationModel DelayedTeleportationModel [get]
 
TroopSupplierProbabilityModel TroopSupplierProbabilityModel [get]
 
CutsceneSelectionModel CutsceneSelectionModel [get]
 
EquipmentSelectionModel EquipmentSelectionModel [get]
 
AlleyModel AlleyModel [get]
 
VoiceOverModel VoiceOverModel [get]
 

Additional Inherited Members

- Protected Member Functions inherited from TaleWorlds.Core.GameModelsManager
 GameModelsManager (IEnumerable< GameModel > inputComponents)
 
GetGameModel< T > ()
 

Constructor & Destructor Documentation

◆ GameModels()

TaleWorlds.CampaignSystem.GameModels.GameModels ( IEnumerable< GameModel > inputComponents)

Property Documentation

◆ MapVisibilityModel

MapVisibilityModel TaleWorlds.CampaignSystem.GameModels.MapVisibilityModel
get

◆ InformationRestrictionModel

InformationRestrictionModel TaleWorlds.CampaignSystem.GameModels.InformationRestrictionModel
get

◆ PartySpeedCalculatingModel

PartySpeedModel TaleWorlds.CampaignSystem.GameModels.PartySpeedCalculatingModel
get

◆ PartyHealingModel

PartyHealingModel TaleWorlds.CampaignSystem.GameModels.PartyHealingModel
get

◆ PartyTrainingModel

PartyTrainingModel TaleWorlds.CampaignSystem.GameModels.PartyTrainingModel
get

◆ BarterModel

BarterModel TaleWorlds.CampaignSystem.GameModels.BarterModel
get

◆ PersuasionModel

PersuasionModel TaleWorlds.CampaignSystem.GameModels.PersuasionModel
get

◆ CombatSimulationModel

CombatSimulationModel TaleWorlds.CampaignSystem.GameModels.CombatSimulationModel
get

◆ CombatXpModel

CombatXpModel TaleWorlds.CampaignSystem.GameModels.CombatXpModel
get

◆ GenericXpModel

GenericXpModel TaleWorlds.CampaignSystem.GameModels.GenericXpModel
get

◆ SmithingModel

SmithingModel TaleWorlds.CampaignSystem.GameModels.SmithingModel
get

◆ PartyTradeModel

PartyTradeModel TaleWorlds.CampaignSystem.GameModels.PartyTradeModel
get

◆ RansomValueCalculationModel

RansomValueCalculationModel TaleWorlds.CampaignSystem.GameModels.RansomValueCalculationModel
get

◆ RaidModel

RaidModel TaleWorlds.CampaignSystem.GameModels.RaidModel
get

◆ MobilePartyFoodConsumptionModel

MobilePartyFoodConsumptionModel TaleWorlds.CampaignSystem.GameModels.MobilePartyFoodConsumptionModel
get

◆ PartyFoodBuyingModel

PartyFoodBuyingModel TaleWorlds.CampaignSystem.GameModels.PartyFoodBuyingModel
get

◆ PartyImpairmentModel

PartyImpairmentModel TaleWorlds.CampaignSystem.GameModels.PartyImpairmentModel
get

◆ PartyMoraleModel

PartyMoraleModel TaleWorlds.CampaignSystem.GameModels.PartyMoraleModel
get

◆ PartyDesertionModel

PartyDesertionModel TaleWorlds.CampaignSystem.GameModels.PartyDesertionModel
get

◆ DiplomacyModel

DiplomacyModel TaleWorlds.CampaignSystem.GameModels.DiplomacyModel
get

◆ MinorFactionsModel

MinorFactionsModel TaleWorlds.CampaignSystem.GameModels.MinorFactionsModel
get

◆ KingdomCreationModel

KingdomCreationModel TaleWorlds.CampaignSystem.GameModels.KingdomCreationModel
get

◆ KingdomDecisionPermissionModel

KingdomDecisionPermissionModel TaleWorlds.CampaignSystem.GameModels.KingdomDecisionPermissionModel
get

◆ EmissaryModel

EmissaryModel TaleWorlds.CampaignSystem.GameModels.EmissaryModel
get

◆ CharacterDevelopmentModel

CharacterDevelopmentModel TaleWorlds.CampaignSystem.GameModels.CharacterDevelopmentModel
get

◆ CharacterStatsModel

CharacterStatsModel TaleWorlds.CampaignSystem.GameModels.CharacterStatsModel
get

◆ EncounterModel

EncounterModel TaleWorlds.CampaignSystem.GameModels.EncounterModel
get

◆ ItemDiscardModel

ItemDiscardModel TaleWorlds.CampaignSystem.GameModels.ItemDiscardModel
get

◆ ValuationModel

ValuationModel TaleWorlds.CampaignSystem.GameModels.ValuationModel
get

◆ PartySizeLimitModel

PartySizeLimitModel TaleWorlds.CampaignSystem.GameModels.PartySizeLimitModel
get

◆ InventoryCapacityModel

InventoryCapacityModel TaleWorlds.CampaignSystem.GameModels.InventoryCapacityModel
get

◆ PartyWageModel

PartyWageModel TaleWorlds.CampaignSystem.GameModels.PartyWageModel
get

◆ VillageProductionCalculatorModel

VillageProductionCalculatorModel TaleWorlds.CampaignSystem.GameModels.VillageProductionCalculatorModel
get

◆ VolunteerModel

VolunteerModel TaleWorlds.CampaignSystem.GameModels.VolunteerModel
get

◆ RomanceModel

RomanceModel TaleWorlds.CampaignSystem.GameModels.RomanceModel
get

◆ ArmyManagementCalculationModel

ArmyManagementCalculationModel TaleWorlds.CampaignSystem.GameModels.ArmyManagementCalculationModel
get

◆ BanditDensityModel

BanditDensityModel TaleWorlds.CampaignSystem.GameModels.BanditDensityModel
get

◆ EncounterGameMenuModel

EncounterGameMenuModel TaleWorlds.CampaignSystem.GameModels.EncounterGameMenuModel
get

◆ BattleRewardModel

BattleRewardModel TaleWorlds.CampaignSystem.GameModels.BattleRewardModel
get

◆ MapTrackModel

MapTrackModel TaleWorlds.CampaignSystem.GameModels.MapTrackModel
get

◆ MapDistanceModel

MapDistanceModel TaleWorlds.CampaignSystem.GameModels.MapDistanceModel
get

◆ MapWeatherModel

MapWeatherModel TaleWorlds.CampaignSystem.GameModels.MapWeatherModel
get

◆ TargetScoreCalculatingModel

TargetScoreCalculatingModel TaleWorlds.CampaignSystem.GameModels.TargetScoreCalculatingModel
get

◆ TradeItemPriceFactorModel

TradeItemPriceFactorModel TaleWorlds.CampaignSystem.GameModels.TradeItemPriceFactorModel
get

◆ SettlementConsumptionModel

SettlementEconomyModel TaleWorlds.CampaignSystem.GameModels.SettlementConsumptionModel
get

◆ SettlementFoodModel

SettlementFoodModel TaleWorlds.CampaignSystem.GameModels.SettlementFoodModel
get

◆ SettlementValueModel

SettlementValueModel TaleWorlds.CampaignSystem.GameModels.SettlementValueModel
get

◆ SettlementMilitiaModel

SettlementMilitiaModel TaleWorlds.CampaignSystem.GameModels.SettlementMilitiaModel
get

◆ SettlementLoyaltyModel

SettlementLoyaltyModel TaleWorlds.CampaignSystem.GameModels.SettlementLoyaltyModel
get

◆ SettlementSecurityModel

SettlementSecurityModel TaleWorlds.CampaignSystem.GameModels.SettlementSecurityModel
get

◆ SettlementProsperityModel

SettlementProsperityModel TaleWorlds.CampaignSystem.GameModels.SettlementProsperityModel
get

◆ SettlementGarrisonModel

SettlementGarrisonModel TaleWorlds.CampaignSystem.GameModels.SettlementGarrisonModel
get

◆ ClanTierModel

ClanTierModel TaleWorlds.CampaignSystem.GameModels.ClanTierModel
get

◆ VassalRewardsModel

VassalRewardsModel TaleWorlds.CampaignSystem.GameModels.VassalRewardsModel
get

◆ ClanPoliticsModel

ClanPoliticsModel TaleWorlds.CampaignSystem.GameModels.ClanPoliticsModel
get

◆ ClanFinanceModel

ClanFinanceModel TaleWorlds.CampaignSystem.GameModels.ClanFinanceModel
get

◆ SettlementTaxModel

SettlementTaxModel TaleWorlds.CampaignSystem.GameModels.SettlementTaxModel
get

◆ HeirSelectionCalculationModel

HeirSelectionCalculationModel TaleWorlds.CampaignSystem.GameModels.HeirSelectionCalculationModel
get

◆ HeroDeathProbabilityCalculationModel

HeroDeathProbabilityCalculationModel TaleWorlds.CampaignSystem.GameModels.HeroDeathProbabilityCalculationModel
get

◆ BuildingConstructionModel

BuildingConstructionModel TaleWorlds.CampaignSystem.GameModels.BuildingConstructionModel
get

◆ BuildingEffectModel

BuildingEffectModel TaleWorlds.CampaignSystem.GameModels.BuildingEffectModel
get

◆ WallHitPointCalculationModel

WallHitPointCalculationModel TaleWorlds.CampaignSystem.GameModels.WallHitPointCalculationModel
get

◆ MarriageModel

MarriageModel TaleWorlds.CampaignSystem.GameModels.MarriageModel
get

◆ AgeModel

AgeModel TaleWorlds.CampaignSystem.GameModels.AgeModel
get

◆ PlayerProgressionModel

PlayerProgressionModel TaleWorlds.CampaignSystem.GameModels.PlayerProgressionModel
get

◆ DailyTroopXpBonusModel

DailyTroopXpBonusModel TaleWorlds.CampaignSystem.GameModels.DailyTroopXpBonusModel
get

◆ PregnancyModel

PregnancyModel TaleWorlds.CampaignSystem.GameModels.PregnancyModel
get

◆ NotablePowerModel

NotablePowerModel TaleWorlds.CampaignSystem.GameModels.NotablePowerModel
get

◆ MilitaryPowerModel

MilitaryPowerModel TaleWorlds.CampaignSystem.GameModels.MilitaryPowerModel
get

◆ PrisonerDonationModel

PrisonerDonationModel TaleWorlds.CampaignSystem.GameModels.PrisonerDonationModel
get

◆ NotableSpawnModel

NotableSpawnModel TaleWorlds.CampaignSystem.GameModels.NotableSpawnModel
get

◆ TournamentModel

TournamentModel TaleWorlds.CampaignSystem.GameModels.TournamentModel
get

◆ CrimeModel

CrimeModel TaleWorlds.CampaignSystem.GameModels.CrimeModel
get

◆ DisguiseDetectionModel

DisguiseDetectionModel TaleWorlds.CampaignSystem.GameModels.DisguiseDetectionModel
get

◆ BribeCalculationModel

BribeCalculationModel TaleWorlds.CampaignSystem.GameModels.BribeCalculationModel
get

◆ TroopSacrificeModel

TroopSacrificeModel TaleWorlds.CampaignSystem.GameModels.TroopSacrificeModel
get

◆ SiegeStrategyActionModel

SiegeStrategyActionModel TaleWorlds.CampaignSystem.GameModels.SiegeStrategyActionModel
get

◆ SiegeEventModel

SiegeEventModel TaleWorlds.CampaignSystem.GameModels.SiegeEventModel
get

◆ SiegeAftermathModel

SiegeAftermathModel TaleWorlds.CampaignSystem.GameModels.SiegeAftermathModel
get

◆ SiegeLordsHallFightModel

SiegeLordsHallFightModel TaleWorlds.CampaignSystem.GameModels.SiegeLordsHallFightModel
get

◆ CompanionHiringPriceCalculationModel

CompanionHiringPriceCalculationModel TaleWorlds.CampaignSystem.GameModels.CompanionHiringPriceCalculationModel
get

◆ BuildingScoreCalculationModel

BuildingScoreCalculationModel TaleWorlds.CampaignSystem.GameModels.BuildingScoreCalculationModel
get

◆ SettlementAccessModel

SettlementAccessModel TaleWorlds.CampaignSystem.GameModels.SettlementAccessModel
get

◆ IssueModel

IssueModel TaleWorlds.CampaignSystem.GameModels.IssueModel
get

◆ PrisonerRecruitmentCalculationModel

PrisonerRecruitmentCalculationModel TaleWorlds.CampaignSystem.GameModels.PrisonerRecruitmentCalculationModel
get

◆ PartyTroopUpgradeModel

PartyTroopUpgradeModel TaleWorlds.CampaignSystem.GameModels.PartyTroopUpgradeModel
get

◆ TavernMercenaryTroopsModel

TavernMercenaryTroopsModel TaleWorlds.CampaignSystem.GameModels.TavernMercenaryTroopsModel
get

◆ WorkshopModel

WorkshopModel TaleWorlds.CampaignSystem.GameModels.WorkshopModel
get

◆ DifficultyModel

DifficultyModel TaleWorlds.CampaignSystem.GameModels.DifficultyModel
get

◆ LocationModel

LocationModel TaleWorlds.CampaignSystem.GameModels.LocationModel
get

◆ PrisonBreakModel

PrisonBreakModel TaleWorlds.CampaignSystem.GameModels.PrisonBreakModel
get

◆ BattleCaptainModel

BattleCaptainModel TaleWorlds.CampaignSystem.GameModels.BattleCaptainModel
get

◆ ExecutionRelationModel

ExecutionRelationModel TaleWorlds.CampaignSystem.GameModels.ExecutionRelationModel
get

◆ BannerItemModel

BannerItemModel TaleWorlds.CampaignSystem.GameModels.BannerItemModel
get

◆ DelayedTeleportationModel

DelayedTeleportationModel TaleWorlds.CampaignSystem.GameModels.DelayedTeleportationModel
get

◆ TroopSupplierProbabilityModel

TroopSupplierProbabilityModel TaleWorlds.CampaignSystem.GameModels.TroopSupplierProbabilityModel
get

◆ CutsceneSelectionModel

CutsceneSelectionModel TaleWorlds.CampaignSystem.GameModels.CutsceneSelectionModel
get

◆ EquipmentSelectionModel

EquipmentSelectionModel TaleWorlds.CampaignSystem.GameModels.EquipmentSelectionModel
get

◆ AlleyModel

AlleyModel TaleWorlds.CampaignSystem.GameModels.AlleyModel
get

◆ VoiceOverModel

VoiceOverModel TaleWorlds.CampaignSystem.GameModels.VoiceOverModel
get