M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Inherited by TaleWorlds.Library.DiamondDebugManager, and TaleWorlds.MountAndBlade.MBDebugManager.
Public Member Functions | |
void | ShowWarning (string message) |
void | Assert (bool condition, string message, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
void | SilentAssert (bool condition, string message="", bool getDump=false, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
void | Print (string message, int logLevel=0, TaleWorlds.Library.Debug.DebugColor color=TaleWorlds.Library.Debug.DebugColor.White, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
void | PrintError (string error, string stackTrace, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
void | PrintWarning (string warning, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
void | ShowError (string message) |
void | ShowMessageBox (string lpText, string lpCaption, uint uType) |
void | DisplayDebugMessage (string message) |
void | WatchVariable (string name, object value) |
void | WriteDebugLineOnScreen (string message) |
void | RenderDebugLine (Vec3 position, Vec3 direction, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
void | RenderDebugSphere (Vec3 position, float radius, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
void | RenderDebugText3D (Vec3 position, string text, uint color=0xFFFFFFFF, int screenPosOffsetX=0, int screenPosOffsetY=0, float time=0.0f) |
void | RenderDebugFrame (MatrixFrame frame, float lineLength, float time=0.0f) |
void | RenderDebugText (float screenX, float screenY, string text, uint color=0xFFFFFFFF, float time=0.0f) |
void | RenderDebugRectWithColor (float left, float bottom, float right, float top, uint color=0xFFFFFFFF) |
Vec3 | GetDebugVector () |
void | SetCrashReportCustomString (string customString) |
void | SetCrashReportCustomStack (string customStack) |
void | SetTestModeEnabled (bool testModeEnabled) |
void | AbortGame () |
void | DoDelayedexit (int returnCode) |
void | ReportMemoryBookmark (string message) |
void TaleWorlds.Library.IDebugManager.ShowWarning | ( | string | message | ) |
void TaleWorlds.Library.IDebugManager.Assert | ( | bool | condition, |
string | message, | ||
[CallerFilePath] string | callerFile = "", | ||
[CallerMemberName] string | callerMethod = "", | ||
[CallerLineNumber] int | callerLine = 0 ) |
void TaleWorlds.Library.IDebugManager.SilentAssert | ( | bool | condition, |
string | message = "", | ||
bool | getDump = false, | ||
[CallerFilePath] string | callerFile = "", | ||
[CallerMemberName] string | callerMethod = "", | ||
[CallerLineNumber] int | callerLine = 0 ) |
void TaleWorlds.Library.IDebugManager.Print | ( | string | message, |
int | logLevel = 0, | ||
TaleWorlds.Library.Debug.DebugColor | color = TaleWorlds.Library.Debug.DebugColor.White, | ||
UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono ) |
void TaleWorlds.Library.IDebugManager.PrintError | ( | string | error, |
string | stackTrace, | ||
UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono ) |
void TaleWorlds.Library.IDebugManager.PrintWarning | ( | string | warning, |
UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono ) |
void TaleWorlds.Library.IDebugManager.ShowError | ( | string | message | ) |
void TaleWorlds.Library.IDebugManager.ShowMessageBox | ( | string | lpText, |
string | lpCaption, | ||
uint | uType ) |
void TaleWorlds.Library.IDebugManager.DisplayDebugMessage | ( | string | message | ) |
void TaleWorlds.Library.IDebugManager.WatchVariable | ( | string | name, |
object | value ) |
void TaleWorlds.Library.IDebugManager.WriteDebugLineOnScreen | ( | string | message | ) |
void TaleWorlds.Library.IDebugManager.RenderDebugLine | ( | Vec3 | position, |
Vec3 | direction, | ||
uint | color = 0xFFFFFFFF, | ||
bool | depthCheck = false, | ||
float | time = 0.0f ) |
void TaleWorlds.Library.IDebugManager.RenderDebugSphere | ( | Vec3 | position, |
float | radius, | ||
uint | color = 0xFFFFFFFF, | ||
bool | depthCheck = false, | ||
float | time = 0.0f ) |
void TaleWorlds.Library.IDebugManager.RenderDebugText3D | ( | Vec3 | position, |
string | text, | ||
uint | color = 0xFFFFFFFF, | ||
int | screenPosOffsetX = 0, | ||
int | screenPosOffsetY = 0, | ||
float | time = 0.0f ) |
void TaleWorlds.Library.IDebugManager.RenderDebugFrame | ( | MatrixFrame | frame, |
float | lineLength, | ||
float | time = 0.0f ) |
void TaleWorlds.Library.IDebugManager.RenderDebugText | ( | float | screenX, |
float | screenY, | ||
string | text, | ||
uint | color = 0xFFFFFFFF, | ||
float | time = 0.0f ) |
void TaleWorlds.Library.IDebugManager.RenderDebugRectWithColor | ( | float | left, |
float | bottom, | ||
float | right, | ||
float | top, | ||
uint | color = 0xFFFFFFFF ) |
Vec3 TaleWorlds.Library.IDebugManager.GetDebugVector | ( | ) |
void TaleWorlds.Library.IDebugManager.SetCrashReportCustomString | ( | string | customString | ) |
void TaleWorlds.Library.IDebugManager.SetCrashReportCustomStack | ( | string | customStack | ) |
void TaleWorlds.Library.IDebugManager.SetTestModeEnabled | ( | bool | testModeEnabled | ) |
void TaleWorlds.Library.IDebugManager.AbortGame | ( | ) |
void TaleWorlds.Library.IDebugManager.DoDelayedexit | ( | int | returnCode | ) |
void TaleWorlds.Library.IDebugManager.ReportMemoryBookmark | ( | string | message | ) |