M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.LogEntries Namespace Reference

Classes

class  ArmyCreationLogEntry
 
class  ArmyDispersionLogEntry
 
class  BattleStartedLogEntry
 
class  BesiegeSettlementLogEntry
 
class  ChangeAlleyOwnerLogEntry
 
class  ChangeRomanticStateLogEntry
 
class  ChangeSettlementOwnerLogEntry
 
class  CharacterBecameFugitiveLogEntry
 
class  CharacterBornLogEntry
 
class  CharacterInsultedLogEntry
 
class  CharacterKilledLogEntry
 
class  CharacterMarriedLogEntry
 
class  ChildbirthLogEntry
 
class  ClanChangeKingdomLogEntry
 
class  ClanDestroyedLogEntry
 
class  ClanLeaderChangedLogEntry
 
class  CommonAreaFightLogEntry
 
class  DeclareWarLogEntry
 
class  DefeatCharacterLogEntry
 
class  DestroyMobilePartyLogEntry
 
class  EndCaptivityLogEntry
 
class  GatherArmyLogEntry
 
interface  IChatNotification
 
interface  IEncyclopediaLog
 
class  IssueQuestLogEntry
 
class  IssueQuestStartLogEntry
 
interface  IWarLog
 
class  JournalLogEntry
 
class  KingdomDecisionAddedLogEntry
 
class  KingdomDecisionConcludedLogEntry
 
class  KingdomDestroyedLogEntry
 
class  LogEntry
 
class  LogEntryHistory
 
class  MakePeaceLogEntry
 
class  MercenaryClanChangedKingdomLogEntry
 
class  OverruleInfluenceLogEntry
 
class  PlayerAttackAlleyLogEntry
 
class  PlayerBattleEndedLogEntry
 
class  PlayerCharacterChangedLogEntry
 
class  PlayerMeetLordLogEntry
 
class  PlayerReputationChangesLogEntry
 
class  PlayerRetiredLogEntry
 
class  PregnancyLogEntry
 
class  RebellionStartedLogEntry
 
class  SettlementClaimedLogEntry
 
class  SiegeAftermathLogEntry
 
class  TakePrisonerLogEntry
 
class  TournamentWonLogEntry
 
class  VillageStateChangedLogEntry
 

Enumerations

enum  ChatNotificationType {
  Default ,
  PlayerFactionPositive ,
  PlayerClanPositive ,
  PlayerFactionNegative ,
  PlayerClanNegative ,
  Civilian ,
  PlayerClanCivilian ,
  PlayerFactionCivilian ,
  Neutral ,
  PlayerFactionIndirectPositive ,
  PlayerFactionIndirectNegative ,
  PlayerClanPolitical ,
  PlayerFactionPolitical ,
  Political
}
 
enum  ImportanceEnum {
  Zero ,
  Unimportant ,
  SlightlyImportant ,
  SomewhatImportant ,
  ReasonablyImportant ,
  Important ,
  QuiteImportant ,
  VeryImportant ,
  ExtremelyImportant ,
  MatterOfLifeAndDeath
}
 

Enumeration Type Documentation

◆ ChatNotificationType

Enumerator
Default 
PlayerFactionPositive 
PlayerClanPositive 
PlayerFactionNegative 
PlayerClanNegative 
Civilian 
PlayerClanCivilian 
PlayerFactionCivilian 
Neutral 
PlayerFactionIndirectPositive 
PlayerFactionIndirectNegative 
PlayerClanPolitical 
PlayerFactionPolitical 
Political 

◆ ImportanceEnum

Enumerator
Zero 
Unimportant 
SlightlyImportant 
SomewhatImportant 
ReasonablyImportant 
Important 
QuiteImportant 
VeryImportant 
ExtremelyImportant 
MatterOfLifeAndDeath