Inherits IComparable< CampaignTime >.
◆ Seasons
Enumerator |
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Spring | |
Summer | |
Autumn | |
Winter | |
◆ Equals() [1/2]
bool TaleWorlds.CampaignSystem.CampaignTime.Equals |
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CampaignTime | other | ) |
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◆ Equals() [2/2]
override bool TaleWorlds.CampaignSystem.CampaignTime.Equals |
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object | obj | ) |
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◆ GetHashCode()
override int TaleWorlds.CampaignSystem.CampaignTime.GetHashCode |
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◆ CompareTo()
int TaleWorlds.CampaignSystem.CampaignTime.CompareTo |
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CampaignTime | other | ) |
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◆ operator<()
◆ operator>()
◆ operator==()
◆ operator!=()
◆ operator<=()
◆ operator>=()
◆ Milliseconds()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Milliseconds |
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long | valueInMilliseconds | ) |
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◆ MillisecondsFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.MillisecondsFromNow |
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long | valueInMilliseconds | ) |
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◆ Seconds()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Seconds |
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long | valueInSeconds | ) |
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◆ SecondsFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.SecondsFromNow |
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long | valueInSeconds | ) |
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◆ Minutes()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Minutes |
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long | valueInMinutes | ) |
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◆ MinutesFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.MinutesFromNow |
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long | valueInMinutes | ) |
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◆ Hours()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Hours |
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float | valueInHours | ) |
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◆ HoursFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.HoursFromNow |
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float | valueInHours | ) |
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◆ Days()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Days |
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float | valueInDays | ) |
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◆ DaysFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.DaysFromNow |
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float | valueInDays | ) |
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◆ Weeks()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Weeks |
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float | valueInWeeeks | ) |
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◆ WeeksFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.WeeksFromNow |
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float | valueInWeeks | ) |
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◆ Years()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.Years |
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float | valueInYears | ) |
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◆ YearsFromNow()
static CampaignTime TaleWorlds.CampaignSystem.CampaignTime.YearsFromNow |
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float | valueInYears | ) |
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◆ operator+()
◆ operator-()
◆ StringSameAs()
bool TaleWorlds.CampaignSystem.CampaignTime.StringSameAs |
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CampaignTime | otherTime | ) |
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◆ ToString()
override string TaleWorlds.CampaignSystem.CampaignTime.ToString |
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◆ SunRise
const int TaleWorlds.CampaignSystem.CampaignTime.SunRise = 2 |
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◆ SunSet
const int TaleWorlds.CampaignSystem.CampaignTime.SunSet = 22 |
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◆ MinutesInHour
const int TaleWorlds.CampaignSystem.CampaignTime.MinutesInHour = 60 |
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◆ HoursInDay
const int TaleWorlds.CampaignSystem.CampaignTime.HoursInDay = 24 |
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◆ DaysInWeek
const int TaleWorlds.CampaignSystem.CampaignTime.DaysInWeek = 7 |
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◆ WeeksInSeason
const int TaleWorlds.CampaignSystem.CampaignTime.WeeksInSeason = 3 |
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◆ SeasonsInYear
const int TaleWorlds.CampaignSystem.CampaignTime.SeasonsInYear = 4 |
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◆ DaysInSeason
◆ DaysInYear
◆ DeltaTime
CampaignTime TaleWorlds.CampaignSystem.CampaignTime.DeltaTime |
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staticget |
◆ Now
◆ Never
◆ IsFuture
bool TaleWorlds.CampaignSystem.CampaignTime.IsFuture |
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get |
◆ IsPast
bool TaleWorlds.CampaignSystem.CampaignTime.IsPast |
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get |
◆ IsNow
bool TaleWorlds.CampaignSystem.CampaignTime.IsNow |
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get |
◆ IsDayTime
bool TaleWorlds.CampaignSystem.CampaignTime.IsDayTime |
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get |
◆ CurrentHourInDay
float TaleWorlds.CampaignSystem.CampaignTime.CurrentHourInDay |
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get |
◆ IsNightTime
bool TaleWorlds.CampaignSystem.CampaignTime.IsNightTime |
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get |
◆ ElapsedMillisecondsUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedMillisecondsUntilNow |
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get |
◆ ElapsedSecondsUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedSecondsUntilNow |
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◆ ElapsedHoursUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedHoursUntilNow |
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◆ ElapsedDaysUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedDaysUntilNow |
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◆ ElapsedWeeksUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedWeeksUntilNow |
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get |
◆ ElapsedSeasonsUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedSeasonsUntilNow |
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get |
◆ ElapsedYearsUntilNow
float TaleWorlds.CampaignSystem.CampaignTime.ElapsedYearsUntilNow |
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get |
◆ RemainingMillisecondsFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingMillisecondsFromNow |
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get |
◆ RemainingSecondsFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingSecondsFromNow |
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get |
◆ RemainingHoursFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingHoursFromNow |
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get |
◆ RemainingDaysFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingDaysFromNow |
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get |
◆ RemainingWeeksFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingWeeksFromNow |
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get |
◆ RemainingSeasonsFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingSeasonsFromNow |
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get |
◆ RemainingYearsFromNow
float TaleWorlds.CampaignSystem.CampaignTime.RemainingYearsFromNow |
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get |
◆ ToMilliseconds
double TaleWorlds.CampaignSystem.CampaignTime.ToMilliseconds |
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get |
◆ ToSeconds
double TaleWorlds.CampaignSystem.CampaignTime.ToSeconds |
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get |
◆ ToMinutes
double TaleWorlds.CampaignSystem.CampaignTime.ToMinutes |
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get |
◆ ToHours
double TaleWorlds.CampaignSystem.CampaignTime.ToHours |
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◆ ToDays
double TaleWorlds.CampaignSystem.CampaignTime.ToDays |
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◆ ToWeeks
double TaleWorlds.CampaignSystem.CampaignTime.ToWeeks |
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◆ ToSeasons
double TaleWorlds.CampaignSystem.CampaignTime.ToSeasons |
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◆ ToYears
double TaleWorlds.CampaignSystem.CampaignTime.ToYears |
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◆ GetHourOfDay
int TaleWorlds.CampaignSystem.CampaignTime.GetHourOfDay |
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◆ GetDayOfWeek
int TaleWorlds.CampaignSystem.CampaignTime.GetDayOfWeek |
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◆ GetDayOfSeason
int TaleWorlds.CampaignSystem.CampaignTime.GetDayOfSeason |
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◆ GetDayOfYear
int TaleWorlds.CampaignSystem.CampaignTime.GetDayOfYear |
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◆ GetWeekOfSeason
int TaleWorlds.CampaignSystem.CampaignTime.GetWeekOfSeason |
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get |
◆ GetSeasonOfYear
Seasons TaleWorlds.CampaignSystem.CampaignTime.GetSeasonOfYear |
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get |
◆ GetYear
int TaleWorlds.CampaignSystem.CampaignTime.GetYear |
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get |
◆ Zero