Inherits IEquatable< Vec2i >.
◆ Vec2i()
TaleWorlds.Library.Vec2i.Vec2i |
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int | x = 0, |
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int | y = 0 ) |
◆ operator==()
static bool TaleWorlds.Library.Vec2i.operator== |
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Vec2i | a, |
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Vec2i | b ) |
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◆ operator!=()
static bool TaleWorlds.Library.Vec2i.operator!= |
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Vec2i | a, |
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Vec2i | b ) |
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◆ Equals() [1/2]
override bool TaleWorlds.Library.Vec2i.Equals |
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object | obj | ) |
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◆ Equals() [2/2]
bool TaleWorlds.Library.Vec2i.Equals |
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Vec2i | value | ) |
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◆ GetHashCode()
override int TaleWorlds.Library.Vec2i.GetHashCode |
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int TaleWorlds.Library.Vec2i.X |
int TaleWorlds.Library.Vec2i.Y |
◆ Side
readonly Vec2i TaleWorlds.Library.Vec2i.Side = new Vec2i(1, 0) |
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◆ Forward
readonly Vec2i TaleWorlds.Library.Vec2i.Forward = new Vec2i(0, 1) |
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◆ One
readonly Vec2i TaleWorlds.Library.Vec2i.One = new Vec2i(1, 1) |
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◆ Zero
readonly Vec2i TaleWorlds.Library.Vec2i.Zero = new Vec2i(0, 0) |
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◆ Item1
int TaleWorlds.Library.Vec2i.Item1 |
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get |
◆ Item2
int TaleWorlds.Library.Vec2i.Item2 |
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get |