M&B: Bannerlord 1.2.12
The horns sound, the ravens gather.
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Public Member Functions | |
Vec3i (int x=0, int y=0, int z=0) | |
Vec3 | ToVec3 () |
override bool | Equals (object obj) |
override int | GetHashCode () |
Returns a hash code for this instance. This value changes when one of the X, Y, or Z values changes. Therefore, do not put Vec3 objects to a Hash table. If you have to, then do not change any of the values of the object after it is put to a Hash table. | |
override string | ToString () |
Static Public Member Functions | |
static bool | operator== (Vec3i v1, Vec3i v2) |
static bool | operator!= (Vec3i v1, Vec3i v2) |
static Vec3i | operator* (Vec3i v, int mult) |
static Vec3i | operator+ (Vec3i v1, Vec3i v2) |
static Vec3i | operator- (Vec3i v1, Vec3i v2) |
Public Attributes | |
int | X |
int | Y |
int | Z |
Static Public Attributes | |
static readonly Vec3i | Zero = new Vec3i(0, 0, 0) |
Properties | |
int | this[int index] [get, set] |
TaleWorlds.Library.Vec3i.Vec3i | ( | int | x = 0, |
int | y = 0, | ||
int | z = 0 ) |
Vec3 TaleWorlds.Library.Vec3i.ToVec3 | ( | ) |
override bool TaleWorlds.Library.Vec3i.Equals | ( | object | obj | ) |
override int TaleWorlds.Library.Vec3i.GetHashCode | ( | ) |
override string TaleWorlds.Library.Vec3i.ToString | ( | ) |
int TaleWorlds.Library.Vec3i.X |
int TaleWorlds.Library.Vec3i.Y |
int TaleWorlds.Library.Vec3i.Z |
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getset |