M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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SandBox.GameComponents.SandboxBattleInitializationModel Class Reference

Inherits TaleWorlds.MountAndBlade.ComponentInterfaces.BattleInitializationModel.

Public Member Functions

override List< FormationClassGetAllAvailableTroopTypes ()
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.ComponentInterfaces.BattleInitializationModel
abstract List< FormationClassGetAllAvailableTroopTypes ()
 
bool CanPlayerSideDeployWithOrderOfBattle ()
 
void InitializeModel ()
 
void FinalizeModel ()
 
void SetBypassPlayerDeployment (bool value)
 

Protected Member Functions

override bool CanPlayerSideDeployWithOrderOfBattleAux ()
 
abstract bool CanPlayerSideDeployWithOrderOfBattleAux ()
 

Additional Inherited Members

- Static Public Attributes inherited from TaleWorlds.MountAndBlade.ComponentInterfaces.BattleInitializationModel
const int MinimumTroopCountForPlayerDeployment = 20
 
- Properties inherited from TaleWorlds.MountAndBlade.ComponentInterfaces.BattleInitializationModel
bool BypassPlayerDeployment [get]
 If set player deployment will be skipped automatically.
 

Member Function Documentation

◆ GetAllAvailableTroopTypes()

override List< FormationClass > SandBox.GameComponents.SandboxBattleInitializationModel.GetAllAvailableTroopTypes ( )
virtual

◆ CanPlayerSideDeployWithOrderOfBattleAux()

override bool SandBox.GameComponents.SandboxBattleInitializationModel.CanPlayerSideDeployWithOrderOfBattleAux ( )
protectedvirtual