M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Inherits SandBox.GameComponents.SandboxAgentDecideKilledOrUnconsciousModel.
Public Member Functions | |
override float | GetAgentStateProbability (Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability) |
override float | GetAgentStateProbability (Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability) |
abstract float | GetAgentStateProbability (Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability) |
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virtual |
Reimplemented from SandBox.GameComponents.SandboxAgentDecideKilledOrUnconsciousModel.