M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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StoryMode.GameComponents.StoryModeNotableSpawnModel Class Reference

Inherits TaleWorlds.CampaignSystem.GameComponents.DefaultNotableSpawnModel.

Public Member Functions

override int GetTargetNotableCountForSettlement (Settlement settlement, Occupation occupation)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.GameComponents.DefaultNotableSpawnModel
override int GetTargetNotableCountForSettlement (Settlement settlement, Occupation occupation)
 
abstract int GetTargetNotableCountForSettlement (Settlement settlement, Occupation occupation)
 

Member Function Documentation

◆ GetTargetNotableCountForSettlement()

override int StoryMode.GameComponents.StoryModeNotableSpawnModel.GetTargetNotableCountForSettlement ( Settlement  settlement,
Occupation  occupation 
)
virtual