M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Actions.DeclareWarAction Class Reference

Public Types

enum  DeclareWarDetail {
  Default ,
  CausedByPlayerHostility ,
  CausedByKingdomDecision ,
  CausedByRebellion ,
  CausedByCrimeRatingChange ,
  CausedByKingdomCreation
}
 

Static Public Member Functions

static void ApplyByKingdomDecision (IFaction faction1, IFaction faction2)
 
static void ApplyByDefault (IFaction faction1, IFaction faction2)
 
static void ApplyByPlayerHostility (IFaction faction1, IFaction faction2)
 
static void ApplyByRebellion (IFaction faction1, IFaction faction2)
 
static void ApplyByCrimeRatingChange (IFaction faction1, IFaction faction2)
 
static void ApplyByKingdomCreation (IFaction faction1, IFaction faction2)
 

Member Enumeration Documentation

◆ DeclareWarDetail

Enumerator
Default 
CausedByPlayerHostility 
CausedByKingdomDecision 
CausedByRebellion 
CausedByCrimeRatingChange 
CausedByKingdomCreation 

Member Function Documentation

◆ ApplyByKingdomDecision()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByKingdomDecision ( IFaction  faction1,
IFaction  faction2 
)
static

◆ ApplyByDefault()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByDefault ( IFaction  faction1,
IFaction  faction2 
)
static

◆ ApplyByPlayerHostility()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByPlayerHostility ( IFaction  faction1,
IFaction  faction2 
)
static

◆ ApplyByRebellion()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByRebellion ( IFaction  faction1,
IFaction  faction2 
)
static

◆ ApplyByCrimeRatingChange()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByCrimeRatingChange ( IFaction  faction1,
IFaction  faction2 
)
static

◆ ApplyByKingdomCreation()

static void TaleWorlds.CampaignSystem.Actions.DeclareWarAction.ApplyByKingdomCreation ( IFaction  faction1,
IFaction  faction2 
)
static