M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior Class Reference

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Classes

class  LordDefectionCampaignBehaviorTypeDefiner
 

Public Member Functions

 LordDefectionCampaignBehavior ()
 
override void RegisterEvents ()
 
override void SyncData (IDataStore dataStore)
 
void OnSessionLaunched (CampaignGameStarter campaignGameStarter)
 
void ClearPersuasion ()
 
bool conversation_lord_player_has_failed_in_defection_on_condition ()
 
bool conversation_lord_recruit_check_if_reservations_met_on_condition ()
 
bool conversation_lord_check_if_ready_to_join_faction_without_barter_on_condition ()
 
void conversation_lord_defect_to_clan_without_barter_on_consequence ()
 
bool conversation_lord_check_if_ready_to_join_faction_with_barter_on_condition ()
 
bool conversation_player_is_asking_to_recruit_enemy_on_condition ()
 
bool conversation_player_is_asking_to_recruit_neutral_on_condition ()
 
bool conversation_lord_from_ruling_clan_on_condition ()
 
bool conversation_lord_redirects_to_clan_leader_on_condition ()
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Protected Member Functions

void AddDialogs (CampaignGameStarter starter)
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Constructor & Destructor Documentation

◆ LordDefectionCampaignBehavior()

TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.LordDefectionCampaignBehavior ( )

Member Function Documentation

◆ RegisterEvents()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.RegisterEvents ( )
virtual

◆ SyncData()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.SyncData ( IDataStore  dataStore)
virtual

◆ OnSessionLaunched()

void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.OnSessionLaunched ( CampaignGameStarter  campaignGameStarter)

◆ ClearPersuasion()

void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.ClearPersuasion ( )

◆ AddDialogs()

void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.AddDialogs ( CampaignGameStarter  starter)
protected

◆ conversation_lord_player_has_failed_in_defection_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_player_has_failed_in_defection_on_condition ( )

◆ conversation_lord_recruit_check_if_reservations_met_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_recruit_check_if_reservations_met_on_condition ( )

◆ conversation_lord_check_if_ready_to_join_faction_without_barter_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_check_if_ready_to_join_faction_without_barter_on_condition ( )

◆ conversation_lord_defect_to_clan_without_barter_on_consequence()

void TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_defect_to_clan_without_barter_on_consequence ( )

◆ conversation_lord_check_if_ready_to_join_faction_with_barter_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_check_if_ready_to_join_faction_with_barter_on_condition ( )

◆ conversation_player_is_asking_to_recruit_enemy_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_player_is_asking_to_recruit_enemy_on_condition ( )

◆ conversation_player_is_asking_to_recruit_neutral_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_player_is_asking_to_recruit_neutral_on_condition ( )

◆ conversation_lord_from_ruling_clan_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_from_ruling_clan_on_condition ( )

◆ conversation_lord_redirects_to_clan_leader_on_condition()

bool TaleWorlds.CampaignSystem.CampaignBehaviors.LordDefectionCampaignBehavior.conversation_lord_redirects_to_clan_leader_on_condition ( )