M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior Class Reference

Inherits TaleWorlds.CampaignSystem.CampaignBehaviorBase.

Public Member Functions

 NotablesCampaignBehavior ()
 
override void RegisterEvents ()
 
override void SyncData (IDataStore dataStore)
 
void OnNewGameCreated (CampaignGameStarter campaignGameStarter)
 
void SetInitialRelationsBetweenNotablesAndLords ()
 
void OnNewGameCreatedPartialFollowUp (CampaignGameStarter starter, int i)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
 CampaignBehaviorBase (string stringId)
 
 CampaignBehaviorBase ()
 
abstract void RegisterEvents ()
 
abstract void SyncData (IDataStore dataStore)
 
void RegisterEvents ()
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
static T GetCampaignBehavior< T > ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.CampaignBehaviorBase
readonly string StringId
 

Constructor & Destructor Documentation

◆ NotablesCampaignBehavior()

TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.NotablesCampaignBehavior ( )

Member Function Documentation

◆ RegisterEvents()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.RegisterEvents ( )
virtual

◆ SyncData()

override void TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.SyncData ( IDataStore  dataStore)
virtual

◆ OnNewGameCreated()

void TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.OnNewGameCreated ( CampaignGameStarter  campaignGameStarter)

◆ SetInitialRelationsBetweenNotablesAndLords()

void TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.SetInitialRelationsBetweenNotablesAndLords ( )

◆ OnNewGameCreatedPartialFollowUp()

void TaleWorlds.CampaignSystem.CampaignBehaviors.NotablesCampaignBehavior.OnNewGameCreatedPartialFollowUp ( CampaignGameStarter  starter,
int  i 
)