M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel Class Reference

Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.BanditDensityModel.

Inherited by StoryMode.GameComponents.StoryModeBanditDensityModel.

Public Member Functions

override int GetPlayerMaximumTroopCountForHideoutMission (MobileParty party)
 
abstract int GetPlayerMaximumTroopCountForHideoutMission (MobileParty party)
 

Properties

override int NumberOfMaximumLooterParties [get]
 
override int NumberOfMinimumBanditPartiesInAHideoutToInfestIt [get]
 
override int NumberOfMaximumBanditPartiesInEachHideout [get]
 
override int NumberOfMaximumBanditPartiesAroundEachHideout [get]
 
override int NumberOfMaximumHideoutsAtEachBanditFaction [get]
 
override int NumberOfInitialHideoutsAtEachBanditFaction [get]
 
override int NumberOfMinimumBanditTroopsInHideoutMission [get]
 
override int NumberOfMaximumTroopCountForFirstFightInHideout [get]
 
override int NumberOfMaximumTroopCountForBossFightInHideout [get]
 
override float SpawnPercentageForFirstFightInHideoutMission [get]
 
- Properties inherited from TaleWorlds.CampaignSystem.ComponentInterfaces.BanditDensityModel
abstract int NumberOfMaximumLooterParties [get]
 
abstract int NumberOfMinimumBanditPartiesInAHideoutToInfestIt [get]
 
abstract int NumberOfMaximumBanditPartiesInEachHideout [get]
 
abstract int NumberOfMaximumBanditPartiesAroundEachHideout [get]
 
abstract int NumberOfMaximumHideoutsAtEachBanditFaction [get]
 
abstract int NumberOfInitialHideoutsAtEachBanditFaction [get]
 
abstract int NumberOfMinimumBanditTroopsInHideoutMission [get]
 
abstract int NumberOfMaximumTroopCountForFirstFightInHideout [get]
 
abstract int NumberOfMaximumTroopCountForBossFightInHideout [get]
 
abstract float SpawnPercentageForFirstFightInHideoutMission [get]
 

Member Function Documentation

◆ GetPlayerMaximumTroopCountForHideoutMission()

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.GetPlayerMaximumTroopCountForHideoutMission ( MobileParty  party)
virtual

Property Documentation

◆ NumberOfMaximumLooterParties

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumLooterParties
get

◆ NumberOfMinimumBanditPartiesInAHideoutToInfestIt

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMinimumBanditPartiesInAHideoutToInfestIt
get

◆ NumberOfMaximumBanditPartiesInEachHideout

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumBanditPartiesInEachHideout
get

◆ NumberOfMaximumBanditPartiesAroundEachHideout

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumBanditPartiesAroundEachHideout
get

◆ NumberOfMaximumHideoutsAtEachBanditFaction

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumHideoutsAtEachBanditFaction
get

◆ NumberOfInitialHideoutsAtEachBanditFaction

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfInitialHideoutsAtEachBanditFaction
get

◆ NumberOfMinimumBanditTroopsInHideoutMission

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMinimumBanditTroopsInHideoutMission
get

◆ NumberOfMaximumTroopCountForFirstFightInHideout

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumTroopCountForFirstFightInHideout
get

◆ NumberOfMaximumTroopCountForBossFightInHideout

override int TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.NumberOfMaximumTroopCountForBossFightInHideout
get

◆ SpawnPercentageForFirstFightInHideoutMission

override float TaleWorlds.CampaignSystem.GameComponents.DefaultBanditDensityModel.SpawnPercentageForFirstFightInHideoutMission
get