M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.Map.WeatherNode Class Reference

Public Member Functions

 WeatherNode (Vec2 position)
 
void SetVisualDirty ()
 
void OnVisualUpdated ()
 

Public Attributes

Vec2 Position
 
MapWeatherModel.WeatherEvent CurrentWeatherEvent
 

Properties

bool IsVisuallyDirty [get]
 

Constructor & Destructor Documentation

◆ WeatherNode()

TaleWorlds.CampaignSystem.Map.WeatherNode.WeatherNode ( Vec2  position)

Member Function Documentation

◆ SetVisualDirty()

void TaleWorlds.CampaignSystem.Map.WeatherNode.SetVisualDirty ( )

◆ OnVisualUpdated()

void TaleWorlds.CampaignSystem.Map.WeatherNode.OnVisualUpdated ( )

Member Data Documentation

◆ Position

Vec2 TaleWorlds.CampaignSystem.Map.WeatherNode.Position

◆ CurrentWeatherEvent

MapWeatherModel.WeatherEvent TaleWorlds.CampaignSystem.Map.WeatherNode.CurrentWeatherEvent

Property Documentation

◆ IsVisuallyDirty

bool TaleWorlds.CampaignSystem.Map.WeatherNode.IsVisuallyDirty
get