M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Public Member Functions | |
WeatherNode (Vec2 position) | |
void | SetVisualDirty () |
void | OnVisualUpdated () |
Public Attributes | |
Vec2 | Position |
MapWeatherModel.WeatherEvent | CurrentWeatherEvent |
Properties | |
bool | IsVisuallyDirty [get] |
TaleWorlds.CampaignSystem.Map.WeatherNode.WeatherNode | ( | Vec2 | position | ) |
void TaleWorlds.CampaignSystem.Map.WeatherNode.SetVisualDirty | ( | ) |
void TaleWorlds.CampaignSystem.Map.WeatherNode.OnVisualUpdated | ( | ) |
Vec2 TaleWorlds.CampaignSystem.Map.WeatherNode.Position |
MapWeatherModel.WeatherEvent TaleWorlds.CampaignSystem.Map.WeatherNode.CurrentWeatherEvent |
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get |