Inherits TaleWorlds.CampaignSystem.MapEvents.MapEventComponent.
◆ RaidEventComponent()
TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.RaidEventComponent |
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MapEvent |
mapEvent | ) |
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protected |
◆ CreateRaidEvent()
◆ CreateComponentForOldSaves()
static RaidEventComponent TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.CreateComponentForOldSaves |
( |
MapEvent |
mapEvent, |
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float |
nextSettlementDamage, |
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int |
lootedItemCount, |
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float |
raidDamage |
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) |
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static |
◆ OnInitialize()
override void TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.OnInitialize |
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| ) |
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protectedvirtual |
◆ OnFinalize()
override void TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.OnFinalize |
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| ) |
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protectedvirtual |
◆ RaidDamage
float TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.RaidDamage |
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get |
◆ DefenderSide
MapEventSide TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.DefenderSide |
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get |
◆ AttackerSide
MapEventSide TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.AttackerSide |
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get |
◆ MapEventSettlement
Settlement TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.MapEventSettlement |
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get |
◆ IsPlayerMapEvent
bool TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.IsPlayerMapEvent |
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get |
◆ BattleState
BattleState TaleWorlds.CampaignSystem.MapEvents.RaidEventComponent.BattleState |
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get |