|
static string | DisableUI (List< string > strings) |
|
static void | AssertMemoryUsage (int memoryMB) |
|
static void | AbortGame (int ExitCode=5) |
|
static void | ShowWarning (string message) |
|
static void | ContentWarning (string message) |
|
static void | ShowError (string message) |
|
static void | ShowMessageBox (string lpText, string lpCaption, uint uType) |
|
static void | Assert (bool condition, string message, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
|
static void | FailedAssert (string message, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
|
static void | SilentAssert (bool condition, string message="", bool getDump=false, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
|
static void | AssertConditionOrCallerClassName (bool condition, string name) |
|
static void | AssertConditionOrCallerClassNameSearchAllCallstack (bool condition, string name) |
|
static void | Print (string message, int logLevel=0, TaleWorlds.Library.Debug.DebugColor color=TaleWorlds.Library.Debug.DebugColor.White, UInt64 debugFilter=(UInt64) Library.Debug.DebugSystemFilter.Mono) |
|
static void | ConsolePrint (string message, TaleWorlds.Library.Debug.DebugColor color=TaleWorlds.Library.Debug.DebugColor.White, UInt64 debugFilter=(UInt64) Library.Debug.DebugSystemFilter.Mono) |
| Prints a message to Console.
|
|
static void | WriteDebugLineOnScreen (string str) |
|
static void | RenderDebugText (float screenX, float screenY, string text, uint color=0xFFFFFFFF, float time=0.0f) |
|
static void | RenderText (float screenX, float screenY, string text, uint color=0xFFFFFFFF, float time=0.0f) |
|
static void | RenderDebugRect (float left, float bottom, float right, float top) |
|
static void | RenderDebugRectWithColor (float left, float bottom, float right, float top, uint color=0xFFFFFFFF) |
|
static void | RenderDebugFrame (MatrixFrame frame, float lineLength, float time=0.0f) |
|
static void | RenderDebugText3D (Vec3 worldPosition, string str, uint color=0xFFFFFFFF, int screenPosOffsetX=0, int screenPosOffsetY=0, float time=0.0f) |
|
static void | RenderDebugDirectionArrow (Vec3 position, Vec3 direction, uint color=0xFFFFFFFF, bool depthCheck=false) |
|
static void | RenderDebugLine (Vec3 position, Vec3 direction, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
|
static void | RenderDebugSphere (Vec3 position, float radius, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
|
static void | RenderDebugCapsule (Vec3 p0, Vec3 p1, float radius, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
|
static void | ClearRenderObjects () |
|
static void | RenderDebugBoxObject (Vec3 min, Vec3 max, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
|
static void | RenderDebugBoxObject (Vec3 min, Vec3 max, MatrixFrame frame, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
|
static void | PostWarningLine (string line) |
|
static bool | IsErrorReportModeActive () |
|
static bool | IsErrorReportModePauseMission () |
|
static void | SetErrorReportScene (Scene scene) |
|
static void | SetDumpGenerationDisabled (bool value) |
|
static void | EchoCommandWindow (string content) |
|
static string | ClearConsole (List< String > strings) |
|
static string | EchoCommandWindow (List< String > strings) |
|
static string | EchoCommandWindowTest (List< String > strings) |
|
static bool | IsTestMode () |
|