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static void | SetListenerFrame (MatrixFrame frame) |
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static void | SetListenerFrame (MatrixFrame frame, Vec3 attenuationPosition) |
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static MatrixFrame | GetListenerFrame () |
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static Vec3 | GetAttenuationPosition () |
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static void | Reset () |
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static bool | StartOneShotEvent (string eventFullName, in Vec3 position, string paramName, float paramValue) |
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static bool | StartOneShotEvent (string eventFullName, in Vec3 position) |
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static void | SetState (string stateGroup, string state) |
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static SoundEvent | CreateEvent (string eventFullName, Scene scene) |
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static void | LoadEventFileAux (string soundBank, bool decompressSamples) |
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static void | AddSoundClientWithId (ulong clientId) |
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static void | DeleteSoundClientWithId (ulong clientId) |
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static void | SetGlobalParameter (string parameterName, float value) |
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static int | GetEventGlobalIndex (string eventFullName) |
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static void | InitializeVoicePlayEvent () |
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static void | CreateVoiceEvent () |
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static void | DestroyVoiceEvent (int id) |
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static void | FinalizeVoicePlayEvent () |
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static void | StartVoiceRecording () |
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static void | StopVoiceRecording () |
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static void | GetVoiceData (byte[] voiceBuffer, int chunkSize, out int readBytesLength) |
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static void | UpdateVoiceToPlay (byte[] voiceBuffer, int length, int index) |
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static void | AddXBOXRemoteUser (System.UInt64 XUID, System.UInt64 deviceID, bool canSendMicSound, bool canSendTextSound, bool canSendText, bool canReceiveSound, bool canReceiveText) |
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static void | InitializeXBOXSoundManager () |
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static void | ApplyPushToTalk (bool pushed) |
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static void | ClearXBOXSoundManager () |
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static void | UpdateXBOXLocalUser () |
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static void | UpdateXBOXChatCommunicationFlags (System.UInt64 XUID, bool canSendMicSound, bool canSendTextSound, bool canSendText, bool canReceiveSound, bool canReceiveText) |
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static void | RemoveXBOXRemoteUser (System.UInt64 XUID) |
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static void | ProcessDataToBeReceived (System.UInt64 senderDeviceID, byte[] data, System.UInt32 dataSize) |
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static void | ProcessDataToBeSent (ref int numData) |
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static void | HandleStateChanges () |
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static void | GetSizeOfDataToBeSentAt (int index, ref System.UInt32 byteCount, ref System.UInt32 numReceivers) |
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static bool | GetDataToBeSentAt (int index, byte[] buffer, System.UInt64[] receivers, ref bool transportGuaranteed) |
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static void | ClearDataToBeSent () |
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static void | CompressData (int clientID, byte[] buffer, int length, byte[] compressedBuffer, out int compressedBufferLength) |
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static void | DecompressData (int clientID, byte[] compressedBuffer, int compressedBufferLength, byte[] decompressedBuffer, out int decompressedBufferLength) |
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