M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Public Member Functions | |
BindingPath (string path) | |
BindingPath (int path) | |
BindingPath (IEnumerable< string > nodes) | |
override int | GetHashCode () |
override bool | Equals (object obj) |
bool | IsRelatedWith (BindingPath referencePath) |
void | DecrementIfRelatedWith (BindingPath path, int startIndex) |
BindingPath | Simplify () |
BindingPath | Append (BindingPath bindingPath) |
override string | ToString () |
Static Public Member Functions | |
static BindingPath | CreateFromProperty (string propertyName) |
static bool | operator== (BindingPath a, BindingPath b) |
static bool | operator!= (BindingPath a, BindingPath b) |
static bool | IsRelatedWithPathAsString (string path, string referencePath) |
static bool | IsRelatedWithPath (string path, BindingPath referencePath) |
Properties | |
string | Path [get] |
string[] | Nodes [get] |
string | FirstNode [get] |
string | LastNode [get] |
BindingPath | SubPath [get] |
BindingPath | ParentPath [get] |
TaleWorlds.Library.BindingPath.BindingPath | ( | string | path | ) |
TaleWorlds.Library.BindingPath.BindingPath | ( | int | path | ) |
TaleWorlds.Library.BindingPath.BindingPath | ( | IEnumerable< string > | nodes | ) |
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override int TaleWorlds.Library.BindingPath.GetHashCode | ( | ) |
override bool TaleWorlds.Library.BindingPath.Equals | ( | object | obj | ) |
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bool TaleWorlds.Library.BindingPath.IsRelatedWith | ( | BindingPath | referencePath | ) |
void TaleWorlds.Library.BindingPath.DecrementIfRelatedWith | ( | BindingPath | path, |
int | startIndex | ||
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BindingPath TaleWorlds.Library.BindingPath.Simplify | ( | ) |
BindingPath TaleWorlds.Library.BindingPath.Append | ( | BindingPath | bindingPath | ) |
override string TaleWorlds.Library.BindingPath.ToString | ( | ) |
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