M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.Library.MBList2D< T > Class Template Reference

Inherits TaleWorlds.Library.IMBCollection.

Public Member Functions

 MBList2D (int count1, int count2)
 
bool Contains (T item)
 
void Clear ()
 
void ResetWithNewCount (int newCount1, int newCount2)
 
void CopyRowTo (int sourceIndex1, int sourceIndex2, MBList2D< T > destination, int destinationIndex1, int destinationIndex2, int copyCount)
 
void Clear ()
 

Properties

int Count1 [get]
 
int Count2 [get]
 
T[] RawArray [get]
 
this[int index1, int index2] [get, set]
 

Constructor & Destructor Documentation

◆ MBList2D()

TaleWorlds.Library.MBList2D< T >.MBList2D ( int  count1,
int  count2 
)

Member Function Documentation

◆ Contains()

bool TaleWorlds.Library.MBList2D< T >.Contains ( item)

◆ Clear()

◆ ResetWithNewCount()

void TaleWorlds.Library.MBList2D< T >.ResetWithNewCount ( int  newCount1,
int  newCount2 
)

◆ CopyRowTo()

void TaleWorlds.Library.MBList2D< T >.CopyRowTo ( int  sourceIndex1,
int  sourceIndex2,
MBList2D< T >  destination,
int  destinationIndex1,
int  destinationIndex2,
int  copyCount 
)

Property Documentation

◆ Count1

int TaleWorlds.Library.MBList2D< T >.Count1
get

◆ Count2

int TaleWorlds.Library.MBList2D< T >.Count2
get

◆ RawArray

T [] TaleWorlds.Library.MBList2D< T >.RawArray
get

◆ this[int index1, int index2]

T TaleWorlds.Library.MBList2D< T >.this[int index1, int index2]
getset