Inherits TaleWorlds.MountAndBlade.DamageParticleModel.
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| DefaultDamageParticleModel () |
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override void | GetMeleeAttackBloodParticles (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData, out HitParticleResultData particleResultData) |
| Called for Weapons without "WeaponFlags.NoBlood" flag.
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override void | GetMeleeAttackSweatParticles (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData, out HitParticleResultData particleResultData) |
| Called for fist, kick and bash or Weapons with "WeaponFlags.NoBlood" flag.
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override int | GetMissileAttackParticle (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData) |
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abstract void | GetMeleeAttackBloodParticles (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData, out HitParticleResultData particleResultData) |
| Called for Weapons without "WeaponFlags.NoBlood" flag.
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abstract void | GetMeleeAttackSweatParticles (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData, out HitParticleResultData particleResultData) |
| Called for fist, kick and bash or Weapons with "WeaponFlags.NoBlood" flag.
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abstract int | GetMissileAttackParticle (Agent attacker, Agent victim, in Blow blow, in AttackCollisionData collisionData) |
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◆ DefaultDamageParticleModel()
TaleWorlds.MountAndBlade.DefaultDamageParticleModel.DefaultDamageParticleModel |
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◆ GetMeleeAttackBloodParticles()
◆ GetMeleeAttackSweatParticles()
◆ GetMissileAttackParticle()
override int TaleWorlds.MountAndBlade.DefaultDamageParticleModel.GetMissileAttackParticle |
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Agent |
attacker, |
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Agent |
victim, |
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in Blow |
blow, |
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in AttackCollisionData |
collisionData |
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virtual |