M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView Class Reference

Inherits GlobalLayer.

Public Member Functions

 GauntletChatLogView ()
 
void SetCanFocusWhileInMission (bool canFocusInMission)
 
void OnSupportedFeaturesReceived (SupportedFeatures supportedFeatures)
 
void SetEnabled (bool isEnabled)
 
void LoadMovie (bool forMultiplayer)
 

Static Public Member Functions

static void Initialize ()
 

Protected Member Functions

override void OnTick (float dt)
 
override void OnLateTick (float dt)
 

Properties

static GauntletChatLogView Current [get]
 

Constructor & Destructor Documentation

◆ GauntletChatLogView()

TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.GauntletChatLogView ( )

Member Function Documentation

◆ Initialize()

static void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.Initialize ( )
static

◆ OnTick()

override void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.OnTick ( float  dt)
protected

◆ OnLateTick()

override void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.OnLateTick ( float  dt)
protected

◆ SetCanFocusWhileInMission()

void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.SetCanFocusWhileInMission ( bool  canFocusInMission)

◆ OnSupportedFeaturesReceived()

void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.OnSupportedFeaturesReceived ( SupportedFeatures  supportedFeatures)

◆ SetEnabled()

void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.SetEnabled ( bool  isEnabled)

◆ LoadMovie()

void TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.LoadMovie ( bool  forMultiplayer)

Property Documentation

◆ Current

GauntletChatLogView TaleWorlds.MountAndBlade.GauntletUI.GauntletChatLogView.Current
staticget