Inherited by TaleWorlds.Network.ClientsideSession, and TaleWorlds.Network.ServersideSession.
◆ NetworkSession()
TaleWorlds.Network.NetworkSession.NetworkSession |
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protected |
◆ ComponentMessageHandlerDelegate()
delegate void TaleWorlds.Network.NetworkSession.ComponentMessageHandlerDelegate |
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NetworkMessage |
networkMessage | ) |
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◆ SendDisconnectMessage()
void TaleWorlds.Network.NetworkSession.SendDisconnectMessage |
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◆ Tick()
virtual void TaleWorlds.Network.NetworkSession.Tick |
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virtual |
◆ AddMessageHandler< T >()
void TaleWorlds.Network.NetworkSession.AddMessageHandler< T > |
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MessageContractHandlerDelegate< T > |
handler | ) |
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◆ SendMessage()
void TaleWorlds.Network.NetworkSession.SendMessage |
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MessageContract |
message | ) |
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◆ SendPlainMessage()
void TaleWorlds.Network.NetworkSession.SendPlainMessage |
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MessageContract |
message | ) |
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protected |
◆ AliveMessageIntervalInSecs
const double TaleWorlds.Network.NetworkSession.AliveMessageIntervalInSecs = 5.0 |
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static |
◆ IsActive
bool TaleWorlds.Network.NetworkSession.IsActive |
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get |
◆ Address
string TaleWorlds.Network.NetworkSession.Address |
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get |
◆ LastMessageSentTime
int TaleWorlds.Network.NetworkSession.LastMessageSentTime |
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get |
◆ IsConnected
bool TaleWorlds.Network.NetworkSession.IsConnected |
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get |