M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Public Member Functions | |
void | OnNewPlayerConnect (PlayerConnectionInfo playerConnectionInfo, NetworkCommunicator networkPeer) |
void | OnInitialize () |
void | OnPlayerConnectedToServer (NetworkCommunicator peer) |
void | OnPlayerDisconnectedFromServer (NetworkCommunicator peer) |
void | OnDisconnectedFromServer () |
void | OnStartMultiplayer () |
void | OnStartReplay () |
void | OnEndMultiplayer () |
void | OnEndReplay () |
void | OnHandleConsoleCommand (string command) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnNewPlayerConnect | ( | PlayerConnectionInfo | playerConnectionInfo, |
NetworkCommunicator | networkPeer | ||
) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnInitialize | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnPlayerConnectedToServer | ( | NetworkCommunicator | peer | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnPlayerDisconnectedFromServer | ( | NetworkCommunicator | peer | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnDisconnectedFromServer | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnStartMultiplayer | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnStartReplay | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnEndMultiplayer | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnEndReplay | ( | ) |
void TaleWorlds.MountAndBlade.IGameNetworkHandler.OnHandleConsoleCommand | ( | string | command | ) |