M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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Public Member Functions | |
Color (float red, float green, float blue, float alpha=1.0f) | |
Vector3 | ToVector3 () |
Vec3 | ToVec3 () |
override int | GetHashCode () |
override bool | Equals (object obj) |
float | Length () |
uint | ToUnsignedInteger () |
To unsigned Integer. (ARGB) | |
override string | ToString () |
Static Public Member Functions | |
static Color | operator* (Color c, float f) |
static Color | operator* (Color c1, Color c2) |
static Color | operator+ (Color c1, Color c2) |
static Color | operator- (Color c1, Color c2) |
static bool | operator== (Color a, Color b) |
static bool | operator!= (Color a, Color b) |
static Color | FromVector3 (Vector3 vector3) |
static Color | FromVector3 (Vec3 vector3) |
static Color | FromUint (uint color) |
static Color | ConvertStringToColor (string color) |
Expects #RRGGBBAA. | |
static Color | Lerp (Color start, Color end, float ratio) |
static string | UIntToColorString (uint color) |
Coverts (ARGB)uint color to string hex color (RGBA) | |
Public Attributes | |
float | Red |
float | Green |
float | Blue |
float | Alpha |
Properties | |
static Color | Black [get] |
static Color | White [get] |
TaleWorlds.Library.Color.Color | ( | float | red, |
float | green, | ||
float | blue, | ||
float | alpha = 1::0f |
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) |
Vector3 TaleWorlds.Library.Color.ToVector3 | ( | ) |
Vec3 TaleWorlds.Library.Color.ToVec3 | ( | ) |
override int TaleWorlds.Library.Color.GetHashCode | ( | ) |
override bool TaleWorlds.Library.Color.Equals | ( | object | obj | ) |
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static |
float TaleWorlds.Library.Color.Length | ( | ) |
uint TaleWorlds.Library.Color.ToUnsignedInteger | ( | ) |
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static |
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static |
color |
override string TaleWorlds.Library.Color.ToString | ( | ) |
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static |
color | uint color (ARGB) |
float TaleWorlds.Library.Color.Red |
float TaleWorlds.Library.Color.Green |
float TaleWorlds.Library.Color.Blue |
float TaleWorlds.Library.Color.Alpha |
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staticget |
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staticget |