Inherits ScreenBase, TaleWorlds.CampaignSystem.GameState.IMapStateHandler, and TaleWorlds.Core.IGameStateListener.
◆ MapScreen()
| SandBox.View.Map.MapScreen.MapScreen |
( |
MapState | mapState | ) |
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◆ OnHoverMapEntity()
| void SandBox.View.Map.MapScreen.OnHoverMapEntity |
( |
IMapEntity | mapEntity | ) |
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◆ SetupMapTooltipForTrack()
| void SandBox.View.Map.MapScreen.SetupMapTooltipForTrack |
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Track | track | ) |
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◆ RemoveMapTooltip()
| void SandBox.View.Map.MapScreen.RemoveMapTooltip |
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| ) |
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◆ OnResume()
| override void SandBox.View.Map.MapScreen.OnResume |
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| ) |
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◆ OnPause()
| override void SandBox.View.Map.MapScreen.OnPause |
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◆ OnActivate()
| override void SandBox.View.Map.MapScreen.OnActivate |
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◆ ClearGPUMemory()
| void SandBox.View.Map.MapScreen.ClearGPUMemory |
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| ) |
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◆ OnDeactivate()
| override void SandBox.View.Map.MapScreen.OnDeactivate |
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| ) |
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◆ OnFocusChangeOnGameWindow()
| override void SandBox.View.Map.MapScreen.OnFocusChangeOnGameWindow |
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bool | focusGained | ) |
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◆ AddMapView< T >()
| MapView SandBox.View.Map.MapScreen.AddMapView< T > |
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params object[] | parameters | ) |
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◆ GetMapView< T >()
| T SandBox.View.Map.MapScreen.GetMapView< T > |
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| ) |
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◆ RemoveMapView()
| void SandBox.View.Map.MapScreen.RemoveMapView |
( |
MapView | mapView | ) |
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◆ AddEncounterOverlay()
◆ AddArmyOverlay()
◆ RemoveEncounterOverlay()
| void SandBox.View.Map.MapScreen.RemoveEncounterOverlay |
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| ) |
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◆ RemoveArmyOverlay()
| void SandBox.View.Map.MapScreen.RemoveArmyOverlay |
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| ) |
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◆ OnInitialize()
| override void SandBox.View.Map.MapScreen.OnInitialize |
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◆ OnFinalize()
| override void SandBox.View.Map.MapScreen.OnFinalize |
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◆ OnHourlyTick()
| void SandBox.View.Map.MapScreen.OnHourlyTick |
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| ) |
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◆ OnFrameTick()
| override void SandBox.View.Map.MapScreen.OnFrameTick |
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float | dt | ) |
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protected |
◆ SetMapScreenSceneDebugInfo()
| void SandBox.View.Map.MapScreen.SetMapScreenSceneDebugInfo |
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bool | enabled | ) |
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◆ OnExit()
| void SandBox.View.Map.MapScreen.OnExit |
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| ) |
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◆ GetCursorIntersectionPoint()
| void SandBox.View.Map.MapScreen.GetCursorIntersectionPoint |
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ref Vec3 | clippedMouseNear, |
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ref Vec3 | clippedMouseFar, |
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out float | closestDistanceSquared, |
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out Vec3 | intersectionPoint, |
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ref PathFaceRecord | currentFace, |
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BodyFlags | excludedBodyFlags = BodyFlags::CommonFocusRayCastExcludeFlags ) |
◆ FastMoveCameraToPosition()
| void SandBox.View.Map.MapScreen.FastMoveCameraToPosition |
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Vec2 | target | ) |
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◆ SetIsInTownManagement()
| void SandBox.View.Map.MapScreen.SetIsInTownManagement |
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bool | isInTownManagement | ) |
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◆ SetIsInHideoutTroopManage()
| void SandBox.View.Map.MapScreen.SetIsInHideoutTroopManage |
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bool | isInHideoutTroopManage | ) |
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◆ SetIsInArmyManagement()
| void SandBox.View.Map.MapScreen.SetIsInArmyManagement |
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bool | isInArmyManagement | ) |
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◆ SetIsInRecruitment()
| void SandBox.View.Map.MapScreen.SetIsInRecruitment |
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bool | isInRecruitment | ) |
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◆ SetIsBarExtended()
| void SandBox.View.Map.MapScreen.SetIsBarExtended |
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bool | isBarExtended | ) |
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◆ SetIsInCampaignOptions()
| void SandBox.View.Map.MapScreen.SetIsInCampaignOptions |
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bool | isInCampaignOptions | ) |
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◆ SetIsMarriageOfferPopupActive()
| void SandBox.View.Map.MapScreen.SetIsMarriageOfferPopupActive |
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bool | isMarriageOfferPopupActive | ) |
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◆ SetIsMapCheatsActive()
| void SandBox.View.Map.MapScreen.SetIsMapCheatsActive |
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bool | isMapCheatsActive | ) |
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◆ SetMouseVisible()
| void SandBox.View.Map.MapScreen.SetMouseVisible |
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bool | value | ) |
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◆ GetMouseVisible()
| bool SandBox.View.Map.MapScreen.GetMouseVisible |
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| ) |
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◆ RestartAmbientSounds()
| void SandBox.View.Map.MapScreen.RestartAmbientSounds |
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◆ PauseAmbientSounds()
| void SandBox.View.Map.MapScreen.PauseAmbientSounds |
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◆ StopSoundSceneProps()
| void SandBox.View.Map.MapScreen.StopSoundSceneProps |
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◆ ApplySoundSceneProps()
| void SandBox.View.Map.MapScreen.ApplySoundSceneProps |
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float | dt | ) |
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◆ OnPauseTick()
| void SandBox.View.Map.MapScreen.OnPauseTick |
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float | dt | ) |
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◆ CreatePeriodicUIEvent()
◆ DeletePeriodicUIEvent()
| void SandBox.View.Map.MapScreen.DeletePeriodicUIEvent |
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MBCampaignEvent | campaignEvent | ) |
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◆ OpenOptions()
| void SandBox.View.Map.MapScreen.OpenOptions |
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| ) |
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◆ OpenEncyclopedia()
| void SandBox.View.Map.MapScreen.OpenEncyclopedia |
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| ) |
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◆ OpenSaveLoad()
| void SandBox.View.Map.MapScreen.OpenSaveLoad |
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bool | isSaving | ) |
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◆ CloseGameplayCheats()
| void SandBox.View.Map.MapScreen.CloseGameplayCheats |
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| ) |
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◆ CloseEscapeMenu()
| void SandBox.View.Map.MapScreen.CloseEscapeMenu |
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| ) |
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◆ OpenEscapeMenu()
| void SandBox.View.Map.MapScreen.OpenEscapeMenu |
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◆ CloseCampaignOptions()
| void SandBox.View.Map.MapScreen.CloseCampaignOptions |
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◆ OpenInventory()
| void SandBox.View.Map.MapScreen.OpenInventory |
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◆ OpenFacegenScreenAux()
| void SandBox.View.Map.MapScreen.OpenFacegenScreenAux |
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◆ FastMoveCameraToMainParty()
| void SandBox.View.Map.MapScreen.FastMoveCameraToMainParty |
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| ) |
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◆ ResetCamera()
| void SandBox.View.Map.MapScreen.ResetCamera |
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bool | resetDistance, |
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bool | teleportToMainParty ) |
◆ TeleportCameraToMainParty()
| void SandBox.View.Map.MapScreen.TeleportCameraToMainParty |
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| ) |
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◆ IsCameraLockedToPlayerParty()
| bool SandBox.View.Map.MapScreen.IsCameraLockedToPlayerParty |
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| ) |
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◆ _mapCameraView
◆ _characterBannerMaterialCache
◆ MapTracksCampaignBehavior
◆ TooltipHandlingDisabled
| bool SandBox.View.Map.MapScreen.TooltipHandlingDisabled = false |
◆ Instance
| MapScreen SandBox.View.Map.MapScreen.Instance |
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staticget |
◆ PrefabEntityCache
◆ EncyclopediaScreenManager
◆ MapNotificationView
◆ IsInMenu
| bool SandBox.View.Map.MapScreen.IsInMenu |
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get |
◆ IsEscapeMenuOpened
| bool SandBox.View.Map.MapScreen.IsEscapeMenuOpened |
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get |
◆ CurrentVisualOfTooltip
| PartyVisual SandBox.View.Map.MapScreen.CurrentVisualOfTooltip |
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get |
◆ SceneLayer
◆ Input
◆ IsReady
| bool SandBox.View.Map.MapScreen.IsReady |
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get |
◆ IsInBattleSimulation
| bool SandBox.View.Map.MapScreen.IsInBattleSimulation |
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get |
◆ IsInTownManagement
| bool SandBox.View.Map.MapScreen.IsInTownManagement |
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get |
◆ IsInHideoutTroopManage
| bool SandBox.View.Map.MapScreen.IsInHideoutTroopManage |
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get |
◆ IsInArmyManagement
| bool SandBox.View.Map.MapScreen.IsInArmyManagement |
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get |
◆ IsInRecruitment
| bool SandBox.View.Map.MapScreen.IsInRecruitment |
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get |
◆ IsBarExtended
| bool SandBox.View.Map.MapScreen.IsBarExtended |
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get |
◆ IsInCampaignOptions
| bool SandBox.View.Map.MapScreen.IsInCampaignOptions |
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get |
◆ IsMarriageOfferPopupActive
| bool SandBox.View.Map.MapScreen.IsMarriageOfferPopupActive |
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get |
◆ IsMapCheatsActive
| bool SandBox.View.Map.MapScreen.IsMapCheatsActive |
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get |
◆ BannerTexturedMaterialCache
◆ MapSceneCursorActive
| bool SandBox.View.Map.MapScreen.MapSceneCursorActive |
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getset |
◆ ContourMaskEntity
| GameEntity SandBox.View.Map.MapScreen.ContourMaskEntity |
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get |
◆ InactiveLightMeshes
| List<Mesh> SandBox.View.Map.MapScreen.InactiveLightMeshes |
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get |
◆ ActiveLightMeshes
| List<Mesh> SandBox.View.Map.MapScreen.ActiveLightMeshes |
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get |
◆ VisualsOfEntities
| Dictionary<UIntPtr, PartyVisual> SandBox.View.Map.MapScreen.VisualsOfEntities |
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staticget |