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    M&B: Bannerlord 1.2.9
    
   The horns sound, the ravens gather. 
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Public Member Functions | |
| GameKey (int id, string stringId, string groupId, InputKey defaultKeyboardKey, InputKey defaultControllerKey, string mainCategoryId="") | |
| GameKey object. Contains a default input key for keyboards and a key for controllers.   | |
| GameKey (int id, string stringId, string groupId, InputKey defaultKeyboardKey, string mainCategoryId="") | |
| GameKey object. Contains a default input key for keyboards and a key for controllers.   | |
| override string | ToString () | 
| override bool | Equals (object obj) | 
| override int | GetHashCode () | 
Properties | |
| int | Id [get] | 
| string | StringId [get] | 
| string | GroupId [get] | 
| string | MainCategoryId [get] | 
| Key | KeyboardKey [get] | 
| Key | DefaultKeyboardKey [get] | 
| Key | ControllerKey [get] | 
| Key | DefaultControllerKey [get] | 
| TaleWorlds.InputSystem.GameKey.GameKey | ( | int | id, | 
| string | stringId, | ||
| string | groupId, | ||
| InputKey | defaultKeyboardKey, | ||
| InputKey | defaultControllerKey, | ||
| string | mainCategoryId = "" ) | 
| id | ID of the game key, unique in all groups. | 
| stringId | string ID of the game key, for saving. | 
| groupId | HotKey group name of the game key. | 
| defaultKeyboardKey | Default keyboard key that will be set to this gamekey. | 
| defaultControllerKey | Default gamepad key that will be set to this gamekey. | 
| mainCategoryId | Visible filter tag of gamekey. Same category gamekeys appear in the same category. | 
| TaleWorlds.InputSystem.GameKey.GameKey | ( | int | id, | 
| string | stringId, | ||
| string | groupId, | ||
| InputKey | defaultKeyboardKey, | ||
| string | mainCategoryId = "" ) | 
| id | ID of the game key, unique in all groups. | 
| stringId | string ID of the game key, for saving. | 
| groupId | HotKey group name of the game key. | 
| defaultKeyboardKey | Default keyboard key that will be set to this gamekey. | 
| mainCategoryId | Visible filter tag of gamekey. Same category gamekeys appear in the same category. | 
| override string TaleWorlds.InputSystem.GameKey.ToString | ( | ) | 
| override bool TaleWorlds.InputSystem.GameKey.Equals | ( | object | obj | ) | 
| override int TaleWorlds.InputSystem.GameKey.GetHashCode | ( | ) | 
      
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