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    M&B: Bannerlord 1.2.9
    
   The horns sound, the ravens gather. 
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Namespaces | |
| namespace | BaseTypes | 
| namespace | Canvas | 
| namespace | Data | 
| namespace | ExtraWidgets | 
| namespace | GamepadNavigation | 
| namespace | Layout | 
| namespace | PrefabSystem | 
| namespace | TooltipExtensions | 
Classes | |
| class | AnimatedDropdownWidget | 
| class | AudioProperty | 
| class | Brush | 
| class | BrushAnimation | 
| class | BrushAnimationKeyFrame | 
| class | BrushAnimationProperty | 
| class | BrushFactory | 
| class | BrushLayer | 
| class | BrushLayerAnimation | 
| struct | BrushLayerState | 
| class | BrushListPanel | 
| class | BrushRenderer | 
| struct | BrushState | 
| class | CircleActionSelectorWidget | 
| class | CircleItemPlacerWidget | 
| class | ContainerItemDescription | 
| class | EditorAttribute | 
| Not used.  More... | |
| class | EventManager | 
| class | FontFactory | 
| class | GauntletExtensions | 
| interface | IBrushAnimationState | 
| interface | IBrushLayerData | 
| interface | IDataSource | 
| interface | IDropContainer | 
| interface | IInputService | 
| class | Language | 
| class | PropertyOwnerObject | 
| class | ResourceTextureProvider | 
| class | SoundProperties | 
| class | Style | 
| class | StyleLayer | 
| class | TextureProvider | 
| class | UIContext | 
| class | VisualDefinition | 
| class | VisualState | 
| class | WidgetComponent | 
| class | WidgetInfo | 
Enumerations | |
| enum | AlignmentAxis {  Horizontal , Vertical }  | 
| enum | BrushLayerSizePolicy {  StretchToTarget , Original , Overriden }  | 
| enum | BrushOverlayMethod {  None , CoverWithTexture }  | 
| enum | StyleAnimationMode {  None , BasicTransition , Animation }  | 
| enum | GuiEventResult {  None , Accept , Decline , CallMethod }  | 
| enum | GuiEventType {  None , Click , PreviewHover , HoverBegin , HoverEnd , PreviewDragHover , PreviewMouseDown , MouseDown , PMouseUp , MouseUp }  | 
| enum | HorizontalAlignment {  Left , Center , Right }  | 
| enum | SizePolicy {  Fixed , StretchToParent , CoverChildren }  | 
| enum | VerticalAlignment {  Top , Center , Bottom }  | 
| enum | VisualStateAnimationState {  None , PlayingAnimation , PlayingBasicTranisition }  |