M&B: Bannerlord 1.3.14
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
Helpers.ItemHelper Class Reference

Static Public Member Functions

static bool IsWeaponComparableWithUsage (ItemObject item, string comparedUsageId)
static bool IsWeaponComparableWithUsage (ItemObject item, string comparedUsageId, out int comparableUsageIndex)
static bool CheckComparability (ItemObject item, ItemObject comparedItem)
static bool CheckComparability (ItemObject item, ItemObject comparedItem, int usageIndex)
static TextObject GetSwingDamageText (WeaponComponentData weapon, ItemModifier itemModifier)
static TextObject GetMissileDamageText (WeaponComponentData weapon, ItemModifier itemModifier)
static TextObject GetThrustDamageText (WeaponComponentData weapon, ItemModifier itemModifier)
static TextObject NumberOfItems (int number, ItemObject item)

Member Function Documentation

◆ IsWeaponComparableWithUsage() [1/2]

bool Helpers.ItemHelper.IsWeaponComparableWithUsage ( ItemObject item,
string comparedUsageId )
static

◆ IsWeaponComparableWithUsage() [2/2]

bool Helpers.ItemHelper.IsWeaponComparableWithUsage ( ItemObject item,
string comparedUsageId,
out int comparableUsageIndex )
static

◆ CheckComparability() [1/2]

bool Helpers.ItemHelper.CheckComparability ( ItemObject item,
ItemObject comparedItem )
static

◆ CheckComparability() [2/2]

bool Helpers.ItemHelper.CheckComparability ( ItemObject item,
ItemObject comparedItem,
int usageIndex )
static

◆ GetSwingDamageText()

TextObject Helpers.ItemHelper.GetSwingDamageText ( WeaponComponentData weapon,
ItemModifier itemModifier )
static

◆ GetMissileDamageText()

TextObject Helpers.ItemHelper.GetMissileDamageText ( WeaponComponentData weapon,
ItemModifier itemModifier )
static

◆ GetThrustDamageText()

TextObject Helpers.ItemHelper.GetThrustDamageText ( WeaponComponentData weapon,
ItemModifier itemModifier )
static

◆ NumberOfItems()

TextObject Helpers.ItemHelper.NumberOfItems ( int number,
ItemObject item )
static