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| static TextObject | GetDeathNotification (Hero victimHero, Hero killer, KillCharacterAction.KillCharacterActionDetail detail) |
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| static DynamicBodyProperties | GetDynamicBodyPropertiesBetweenMinMaxRange (CharacterObject character) |
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| static TextObject | GetReputationDescription (CharacterObject character) |
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| static uint uint color2 | GetDeterministicColorsForCharacter (CharacterObject character) |
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| static IFaceGeneratorCustomFilter | GetFaceGeneratorFilter () |
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| static string | GetNonconversationPose (CharacterObject character) |
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| static string | GetNonconversationFacialIdle (CharacterObject character) |
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| static string | GetStandingBodyIdle (CharacterObject character, PartyBase party) |
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| static string | GetDefaultFaceIdle (CharacterObject character) |
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| static CharacterObject | FindUpgradeRootOf (CharacterObject character) |
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| static ItemObject | GetDefaultWeapon (CharacterObject affectorCharacter) |
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| static bool | CanUseItemBasedOnSkill (BasicCharacterObject currentCharacter, EquipmentElement itemRosterElement) |
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| static int | GetPartyMemberFaceSeed (PartyBase party, BasicCharacterObject character, int rank) |
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| static int | GetDefaultFaceSeed (BasicCharacterObject character, int rank) |
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| static bool | SearchForFormationInTroopTree (CharacterObject baseTroop, FormationClass formation) |
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| static IEnumerable< CharacterObject > | GetTroopTree (CharacterObject baseTroop, float minTier=-1, float maxTier=float.MaxValue) |
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| static void | DeleteQuestCharacter (CharacterObject character, Settlement questSettlement) |
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| static CharacterObject | GetRandomCompanionTemplateWithPredicate (Func< CharacterObject, bool > predicate=null) |
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