M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Helpers.SettlementHelper Member List

This is the complete list of members for Helpers.SettlementHelper, including all inherited members.

FindFurthestFortificationToSettlement(MBReadOnlyList< Town > candidates, MobileParty.NavigationType navCapabilities, Settlement fromSettlement, out float furthestDistance)Helpers.SettlementHelperstatic
FindNearestCastleToMobileParty(MobileParty mobileParty, NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestCastleToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestFortificationToMobileParty(MobileParty mobileParty, NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestFortificationToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestHideoutToMobileParty(MobileParty fromMobileParty, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestHideoutToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestSettlementToMobileParty(MobileParty mobileParty, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestSettlementToPoint(in CampaignVec2 point, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestSettlementToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestTownToMobileParty(MobileParty mobileParty, NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestTownToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestVillageToMobileParty(MobileParty fromParty, NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNearestVillageToSettlement(Settlement fromSettlement, MobileParty.NavigationType navCapabilities, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindNextSettlementAroundMobileParty(MobileParty mobileParty, MobileParty.NavigationType navCapabilities, float maxDistance, int lastIndex, Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindRandomHideout(Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
FindRandomSettlement(Func< Settlement, bool > condition=null)Helpers.SettlementHelperstatic
GetAllHeroesOfSettlement(Settlement settlement, bool includePrisoners)Helpers.SettlementHelperstatic
GetBestSettlementToSpawnAround(Hero hero)Helpers.SettlementHelperstatic
GetGarrisonChangeExplainedNumber(Town town)Helpers.SettlementHelperstatic
GetNeighborScoreForConsideringClan(Settlement settlement, Clan consideringClan)Helpers.SettlementHelperstatic
GetRandomStuff(bool isFemale)Helpers.SettlementHelperstatic
GetRandomTown(Clan fromFaction=null)Helpers.SettlementHelperstatic
IsGarrisonStarving(Settlement settlement)Helpers.SettlementHelperstatic
SpawnNotablesIfNeeded(Settlement settlement)Helpers.SettlementHelperstatic
TakeEnemyVillagersOutsideSettlements(Settlement settlementWhichChangedFaction)Helpers.SettlementHelperstatic