Inherits ICampaignMissionManager.
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| IMission | OpenArenaDuelMission (string scene, Location location, CharacterObject duelCharacter, bool requireCivilianEquipment, bool spawnBOthSidesWithHorse, Action< CharacterObject > onDuelEndAction, float customAgentHealth) |
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| IMission | OpenDisguiseMission (string scene, bool willSetUpContact, string sceneLevels, Location fromLocation) |
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| IMission | OpenNavalBattleMission (MissionInitializerRecord rec) |
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| IMission | OpenNavalSetPieceBattleMission (MissionInitializerRecord rec, MBList< IShipOrigin > playerShips, MBList< IShipOrigin > playerAllyShips, MBList< IShipOrigin > enemyShips) |
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◆ OpenArenaDuelMission()
| IMission SandBox.CampaignMissionManager.OpenArenaDuelMission |
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string | scene, |
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Location | location, |
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CharacterObject | duelCharacter, |
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bool | requireCivilianEquipment, |
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bool | spawnBOthSidesWithHorse, |
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Action< CharacterObject > | onDuelEndAction, |
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float | customAgentHealth ) |
◆ OpenDisguiseMission()
| IMission SandBox.CampaignMissionManager.OpenDisguiseMission |
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string | scene, |
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bool | willSetUpContact, |
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string | sceneLevels, |
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Location | fromLocation ) |
◆ OpenNavalBattleMission()
◆ OpenNavalSetPieceBattleMission()