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M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Inherits TaleWorlds.MountAndBlade.MBSubModuleBase.
Public Member Functions | |
| override void | OnCampaignStart (Game game, object starterObject) |
| This function is called when a new game is created. | |
| override void | OnGameInitializationFinished (Game game) |
| override void | RegisterSubModuleObjects (bool isSavedCampaign) |
| override void | AfterRegisterSubModuleObjects (bool isSavedCampaign) |
| override void | OnGameLoaded (Game game, object starterObject) |
| This function is called after game is created or loaded. | |
| override void | OnConfigChanged () |
| This is the function called whenever a config is changed. Works when the related module is deactivated. | |
Public Member Functions inherited from TaleWorlds.MountAndBlade.MBSubModuleBase | |
| virtual void | OnAfterGameLoaded (Game game) |
| virtual void | OnNewGameCreated (Game game, object initializerObject) |
| virtual void | BeginGameStart (Game game) |
| virtual void | OnMultiplayerGameStart (Game game, object starterObject) |
| virtual void | OnAfterGameInitializationFinished (Game game, object starterObject) |
| virtual bool | DoLoading (Game game) |
| virtual void | OnGameEnd (Game game) |
| virtual void | OnMissionBehaviorInitialize (Mission mission) |
| virtual void | OnBeforeMissionBehaviorInitialize (Mission mission) |
| virtual void | OnInitialState () |
| Triggered when state returns to initial state. Works when related module is deactivated. | |
| virtual void | OnSubModuleActivated () |
| virtual void | OnSubModuleDeactivated () |
| virtual void | InitializeSubModuleGameObjects (Game game) |
Protected Member Functions | |
| override void | OnSubModuleLoad () |
| This is the function which is called first when application is started. Works when the related module is deactivated. | |
| override void | InitializeGameStarter (Game game, IGameStarter gameStarterObject) |
| This is the function which is called first when game is started. | |
| override void | OnBeforeInitialModuleScreenSetAsRoot () |
| This is the function called before the application initializes the initial screen. Works when the related module is deactivated. | |
| override void | OnNewModuleLoad () |
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protectedvirtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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protectedvirtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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protectedvirtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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virtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.
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protectedvirtual |
Reimplemented from TaleWorlds.MountAndBlade.MBSubModuleBase.