M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultSiegeAftermathModel Class Reference

Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.SiegeAftermathModel.

Public Member Functions

override int GetSiegeAftermathTraitXpChangeForPlayer (TraitObject trait, Settlement devastatedSettlement, Actions.SiegeAftermathAction.SiegeAftermath aftermathType)
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.ComponentInterfaces.SiegeAftermathModel
int GetSiegeAftermathTraitXpChangeForPlayer (TraitObject trait, Settlement devastatedSettlement, Actions.SiegeAftermathAction.SiegeAftermath aftermathType)
 
- Public Member Functions inherited from TaleWorlds.Core.MBGameModel< SiegeAftermathModel >
void Initialize (T baseModel)
 

Additional Inherited Members

- Properties inherited from TaleWorlds.Core.MBGameModel< SiegeAftermathModel >
BaseModel [get]
 

Member Function Documentation

◆ GetSiegeAftermathTraitXpChangeForPlayer()

override int TaleWorlds.CampaignSystem.GameComponents.DefaultSiegeAftermathModel.GetSiegeAftermathTraitXpChangeForPlayer ( TraitObject trait,
Settlement devastatedSettlement,
Actions.SiegeAftermathAction.SiegeAftermath aftermathType )