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M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.SiegeStrategyActionModel.
Public Member Functions | |
| override void | GetLogicalActionForStrategy (ISiegeEventSide side, out SiegeAction siegeAction, out SiegeEngineType siegeEngineType, out int deploymentIndex, out int reserveIndex) |
Public Member Functions inherited from TaleWorlds.CampaignSystem.ComponentInterfaces.SiegeStrategyActionModel | |
| void | GetLogicalActionForStrategy (ISiegeEventSide side, out SiegeAction siegeAction, out SiegeEngineType siegeEngineType, out int deploymentIndex, out int reserveIndex) |
Public Member Functions inherited from TaleWorlds.Core.MBGameModel< SiegeStrategyActionModel > | |
| void | Initialize (T baseModel) |
Additional Inherited Members | |
Public Types inherited from TaleWorlds.CampaignSystem.ComponentInterfaces.SiegeStrategyActionModel | |
| enum | SiegeAction { ConstructNewSiegeEngine , DeploySiegeEngineFromReserve , MoveSiegeEngineToReserve , RemoveDeployedSiegeEngine , Hold } |
Properties inherited from TaleWorlds.Core.MBGameModel< SiegeStrategyActionModel > | |
| T | BaseModel [get] |
| override void TaleWorlds.CampaignSystem.GameComponents.DefaultSiegeStrategyActionModel.GetLogicalActionForStrategy | ( | ISiegeEventSide | side, |
| out SiegeAction | siegeAction, | ||
| out SiegeEngineType | siegeEngineType, | ||
| out int | deploymentIndex, | ||
| out int | reserveIndex ) |