M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.StanceLink Class Reference

Public Member Functions

int GetCasualties (IFaction faction)
 
int GetSuccessfulSieges (IFaction faction)
 
int GetSuccessfulRaids (IFaction faction)
 
int GetTotalTributePaid (IFaction faction)
 
int GetSuccessfulTownSieges (IFaction faction)
 
int GetDailyTributeToPay (IFaction faction)
 
void SetDailyTributePaid (IFaction payer, int dailyTribute, int dailyTributeInstallments)
 
int GetRemainingTributePaymentCount ()
 

Public Attributes

int BehaviorPriority
 

Properties

bool IsNeutral [get]
 
bool IsAtWar [get]
 
IFaction Faction1 [get]
 
IFaction Faction2 [get]
 
CampaignTime WarStartDate [get]
 
CampaignTime PeaceDeclarationDate [get]
 
int TroopCasualties1 [get, set]
 
int TroopCasualties2 [get, set]
 
int ShipCasualties1 [get, set]
 
int ShipCasualties2 [get, set]
 
int SuccessfulSieges1 [get, set]
 
int SuccessfulSieges2 [get, set]
 
int SuccessfulRaids1 [get, set]
 
int SuccessfulRaids2 [get, set]
 
int TotalTributePaidFrom1To2 [get, set]
 
int TotalTributePaidFrom2To1 [get, set]
 
int DailyTributeInstallments [get, set]
 
int SuccessfulTownSieges1 [get, set]
 
int SuccessfulTownSieges2 [get, set]
 

Member Function Documentation

◆ GetCasualties()

int TaleWorlds.CampaignSystem.StanceLink.GetCasualties ( IFaction faction)

◆ GetSuccessfulSieges()

int TaleWorlds.CampaignSystem.StanceLink.GetSuccessfulSieges ( IFaction faction)

◆ GetSuccessfulRaids()

int TaleWorlds.CampaignSystem.StanceLink.GetSuccessfulRaids ( IFaction faction)

◆ GetTotalTributePaid()

int TaleWorlds.CampaignSystem.StanceLink.GetTotalTributePaid ( IFaction faction)

◆ GetSuccessfulTownSieges()

int TaleWorlds.CampaignSystem.StanceLink.GetSuccessfulTownSieges ( IFaction faction)

◆ GetDailyTributeToPay()

int TaleWorlds.CampaignSystem.StanceLink.GetDailyTributeToPay ( IFaction faction)

◆ SetDailyTributePaid()

void TaleWorlds.CampaignSystem.StanceLink.SetDailyTributePaid ( IFaction payer,
int dailyTribute,
int dailyTributeInstallments )

◆ GetRemainingTributePaymentCount()

int TaleWorlds.CampaignSystem.StanceLink.GetRemainingTributePaymentCount ( )

Member Data Documentation

◆ BehaviorPriority

int TaleWorlds.CampaignSystem.StanceLink.BehaviorPriority

Property Documentation

◆ IsNeutral

bool TaleWorlds.CampaignSystem.StanceLink.IsNeutral
get

◆ IsAtWar

bool TaleWorlds.CampaignSystem.StanceLink.IsAtWar
get

◆ Faction1

IFaction TaleWorlds.CampaignSystem.StanceLink.Faction1
get

◆ Faction2

IFaction TaleWorlds.CampaignSystem.StanceLink.Faction2
get

◆ WarStartDate

CampaignTime TaleWorlds.CampaignSystem.StanceLink.WarStartDate
get

◆ PeaceDeclarationDate

CampaignTime TaleWorlds.CampaignSystem.StanceLink.PeaceDeclarationDate
get

◆ TroopCasualties1

int TaleWorlds.CampaignSystem.StanceLink.TroopCasualties1
getset

◆ TroopCasualties2

int TaleWorlds.CampaignSystem.StanceLink.TroopCasualties2
getset

◆ ShipCasualties1

int TaleWorlds.CampaignSystem.StanceLink.ShipCasualties1
getset

◆ ShipCasualties2

int TaleWorlds.CampaignSystem.StanceLink.ShipCasualties2
getset

◆ SuccessfulSieges1

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulSieges1
getset

◆ SuccessfulSieges2

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulSieges2
getset

◆ SuccessfulRaids1

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulRaids1
getset

◆ SuccessfulRaids2

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulRaids2
getset

◆ TotalTributePaidFrom1To2

int TaleWorlds.CampaignSystem.StanceLink.TotalTributePaidFrom1To2
getset

◆ TotalTributePaidFrom2To1

int TaleWorlds.CampaignSystem.StanceLink.TotalTributePaidFrom2To1
getset

◆ DailyTributeInstallments

int TaleWorlds.CampaignSystem.StanceLink.DailyTributeInstallments
getset

◆ SuccessfulTownSieges1

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulTownSieges1
getset

◆ SuccessfulTownSieges2

int TaleWorlds.CampaignSystem.StanceLink.SuccessfulTownSieges2
getset