M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.Engine.LoadingWindow Class Reference

Static Public Member Functions

static void InitializeWith< T > ()
 
static void Destroy ()
 
static void DisableGlobalLoadingWindow ()
 
static void EnableGlobalLoadingWindow ()
 
static void SetCurrentModeIsMultiplayer (bool isMultiplayer)
 

Properties

static bool IsLoadingWindowActive [get]
 
static ILoadingWindowManager LoadingWindowManager [get]
 

Member Function Documentation

◆ InitializeWith< T >()

static void TaleWorlds.Engine.LoadingWindow.InitializeWith< T > ( )
static
Type Constraints
T :class 
T :ILoadingWindowManager 
T :new() 

◆ Destroy()

static void TaleWorlds.Engine.LoadingWindow.Destroy ( )
static

◆ DisableGlobalLoadingWindow()

static void TaleWorlds.Engine.LoadingWindow.DisableGlobalLoadingWindow ( )
static

◆ EnableGlobalLoadingWindow()

static void TaleWorlds.Engine.LoadingWindow.EnableGlobalLoadingWindow ( )
static

◆ SetCurrentModeIsMultiplayer()

static void TaleWorlds.Engine.LoadingWindow.SetCurrentModeIsMultiplayer ( bool isMultiplayer)
static

Property Documentation

◆ IsLoadingWindowActive

bool TaleWorlds.Engine.LoadingWindow.IsLoadingWindowActive
staticget

◆ LoadingWindowManager

ILoadingWindowManager TaleWorlds.Engine.LoadingWindow.LoadingWindowManager
staticget