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M&B: Bannerlord 1.3.4
The horns sound, the ravens gather.
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Inherits ISavedStruct.
Public Member Functions | |
| CampaignVec2 (Vec2 pos, bool isOnLand) | |
| void | AddVec2 (Vec2 vec2) |
| Vec2 | ToVec2 () |
| override bool | Equals (object obj) |
| Vec3 | AsVec3 () |
| bool | Equals (CampaignVec2 other) |
| bool | IsValid () |
| float | DistanceSquared (CampaignVec2 v) |
| float | DistanceSquared (Vec2 v) |
| float | Distance (CampaignVec2 v) |
| float | Distance (Vec2 v) |
| override string | ToString () |
| bool | IsDefault () |
| bool | IsNonZero () |
| bool | NearlyEquals (Vec2 v, float epsilon=MBMath.Epsilon) |
| bool | NearlyEquals (CampaignVec2 v, float epsilon=MBMath.Epsilon) |
| float | Normalize () |
| CampaignVec2 | RightVec () |
| CampaignVec2 | LeftVec () |
| override int | GetHashCode () |
Static Public Member Functions | |
| static CampaignVec2 | operator+ (CampaignVec2 v1, CampaignVec2 v2) |
| static CampaignVec2 | operator- (CampaignVec2 v1, CampaignVec2 v2) |
| static CampaignVec2 | operator+ (CampaignVec2 v1, Vec2 v2) |
| static CampaignVec2 | operator- (CampaignVec2 v1, Vec2 v2) |
| static CampaignVec2 | operator* (CampaignVec2 v, float f) |
| static CampaignVec2 | operator* (float f, CampaignVec2 v) |
| static CampaignVec2 | operator/ (CampaignVec2 v, float f) |
| static bool | operator== (CampaignVec2 v1, CampaignVec2 v2) |
| static bool | operator!= (CampaignVec2 v1, CampaignVec2 v2) |
| static CampaignVec2 | Normalized (CampaignVec2 v) |
Public Attributes | |
| bool | IsOnLand |
Properties | |
| static CampaignVec2 | Invalid [get] |
| static CampaignVec2 | Zero [get] |
| float | X [get] |
| float | Y [get] |
| PathFaceRecord | Face [get] |
| float | Length [get] |
| float | LengthSquared [get] |
| float | RotationInRadians [get] |
| TaleWorlds.CampaignSystem.CampaignVec2.CampaignVec2 | ( | Vec2 | pos, |
| bool | isOnLand ) |
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| void TaleWorlds.CampaignSystem.CampaignVec2.AddVec2 | ( | Vec2 | vec2 | ) |
| Vec2 TaleWorlds.CampaignSystem.CampaignVec2.ToVec2 | ( | ) |
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| override bool TaleWorlds.CampaignSystem.CampaignVec2.Equals | ( | object | obj | ) |
| Vec3 TaleWorlds.CampaignSystem.CampaignVec2.AsVec3 | ( | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.Equals | ( | CampaignVec2 | other | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.IsValid | ( | ) |
| float TaleWorlds.CampaignSystem.CampaignVec2.DistanceSquared | ( | CampaignVec2 | v | ) |
| float TaleWorlds.CampaignSystem.CampaignVec2.DistanceSquared | ( | Vec2 | v | ) |
| float TaleWorlds.CampaignSystem.CampaignVec2.Distance | ( | CampaignVec2 | v | ) |
| float TaleWorlds.CampaignSystem.CampaignVec2.Distance | ( | Vec2 | v | ) |
| override string TaleWorlds.CampaignSystem.CampaignVec2.ToString | ( | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.IsDefault | ( | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.IsNonZero | ( | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.NearlyEquals | ( | Vec2 | v, |
| float | epsilon = MBMath::Epsilon ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.NearlyEquals | ( | CampaignVec2 | v, |
| float | epsilon = MBMath::Epsilon ) |
| float TaleWorlds.CampaignSystem.CampaignVec2.Normalize | ( | ) |
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| CampaignVec2 TaleWorlds.CampaignSystem.CampaignVec2.RightVec | ( | ) |
| CampaignVec2 TaleWorlds.CampaignSystem.CampaignVec2.LeftVec | ( | ) |
| override int TaleWorlds.CampaignSystem.CampaignVec2.GetHashCode | ( | ) |
| bool TaleWorlds.CampaignSystem.CampaignVec2.IsOnLand |
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