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| | PassageUsePoint () |
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| override bool | IsDisabledForAgent (Agent agent) |
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| override void | AfterMissionStart () |
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| override void | OnUse (Agent userAgent, sbyte agentBoneIndex) |
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| override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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| override bool | IsUsableByAgent (Agent userAgent) |
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| override int | GetMovingAgentCount () |
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| override Agent | GetMovingAgentWithIndex (int index) |
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| override void | AddMovingAgent (Agent movingAgent) |
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| override void | RemoveMovingAgent (Agent movingAgent) |
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| override bool | IsAIMovingTo (Agent agent) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.StandingPoint |
| void | OnParentMachinePhysicsStateChanged () |
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| override bool | IsDisabledForAgent (Agent agent) |
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| override TickRequirement | GetTickRequirement () |
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| override void | OnUse (Agent userAgent, sbyte agentBoneIndex) |
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| override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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| override WorldFrame | GetUserFrameForAgent (Agent agent) |
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| virtual bool | HasAlternative () |
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| virtual float | GetUsageScoreForAgent (Agent agent) |
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| virtual float | GetUsageScoreForAgent (ValueTuple< Agent, float > agentPair) |
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| void | SetupOnUsingStoppedBehavior (bool autoAttach, Action< Agent, bool > action) |
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| override void | OnEndMission () |
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| override TextObject | GetDescriptionText (WeakGameEntity gameEntity) |
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| override bool | IsUsableByAgent (Agent userAgent) |
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| void | SetUsableByAIOnly () |
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| void | SetUsableByPlayerOnly () |
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| void | SetUsableByPlayerOrAI () |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.UsableMissionObject |
| virtual void | OnUserConversationStart () |
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| virtual void | OnUserConversationEnd () |
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| void | SetAreUserPositionsUpdatedInTheMachineTick (bool value) |
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| bool | GetIsUserPositionsUpdatedInTheMachineTick () |
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| void | SetIsDeactivatedSynched (bool value) |
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| void | SetIsDisabledForPlayersSynched (bool value) |
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| void | AddComponent (UsableMissionObjectComponent component) |
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| void | RemoveComponent (UsableMissionObjectComponent component) |
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| T | GetComponent< T > () |
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| void | RefreshGameEntityWithWorldPosition () |
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| virtual void | OnFocusGain (Agent userAgent) |
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| virtual void | OnFocusLose (Agent userAgent) |
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| virtual TextObject | GetInfoTextForBeingNotInteractable (Agent userAgent) |
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| virtual void | SetUserForClient (Agent userAgent) |
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| virtual void | OnAIMoveToUse (Agent userAgent, IDetachment detachment) |
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| virtual void | OnMoveToStopped (Agent movingAgent) |
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| void | OnAIDefendBegin (Agent agent, IDetachment detachment) |
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| void | OnAIDefendEnd (Agent agent) |
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| void | InitializeDefendingAgents () |
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| int | GetDefendingAgentCount () |
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| void | AddDefendingAgent (Agent agent) |
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| void | RemoveDefendingAgent (Agent agent) |
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| bool | IsAgentDefending (Agent agent) |
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| virtual void | SimulateTick (float dt) |
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| override TickRequirement | GetTickRequirement () |
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| override string | ToString () |
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| virtual bool | HasUserPositionsChanged (Agent agent) |
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| override void | WriteToNetwork () |
| | Sends object's data to synchronize it to clients.
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| void | SetCustomLocalFrame (in MatrixFrame customLocalFrame) |
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| override void | OnEndMission () |
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| override void | OnAfterReadFromNetwork ((BaseSynchedMissionObjectReadableRecord, ISynchedMissionObjectReadableRecord) synchedMissionObjectReadableRecord, bool allowVisibilityUpdate=true) |
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| TextObject | GetDescriptionText (WeakGameEntity gameEntity) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
| void | SetLocalPositionSmoothStep (ref Vec3 targetPosition) |
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| virtual void | SetVisibleSynched (bool value, bool forceChildrenVisible=false) |
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| virtual void | SetPhysicsStateSynched (bool value, bool setChildren=true) |
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| virtual void | SetDisabledSynched () |
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| void | SetFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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| void | SetGlobalFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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| void | SetFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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| void | SetGlobalFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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| void | SetAnimationAtChannelSynched (string animationName, int channelNo, float animationSpeed=1.0f) |
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| void | SetAnimationAtChannelSynched (int animationIndex, int channelNo, float animationSpeed=1.0f) |
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| void | SetAnimationChannelParameterSynched (int channelNo, float parameter) |
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| void | PauseSkeletonAnimationSynched () |
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| void | ResumeSkeletonAnimationSynched () |
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| void | BurstParticlesSynched (bool doChildren=true) |
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| void | ApplyImpulseSynched (Vec3 localPosition, Vec3 impulse) |
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| void | AddBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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| void | RemoveBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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| void | SetTeamColors (uint color, uint color2) |
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| virtual void | SetTeamColorsSynched (uint color, uint color2) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| | MissionObject () |
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| virtual void | SetAbilityOfFaces (bool enabled) |
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| override int | GetHashCode () |
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| virtual void | OnMissionEnded () |
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| virtual void | OnDeploymentFinished () |
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| void | SetEnabled (bool isParentObject=false) |
| | Enables the mission object script and adds it to active mission objects.
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| void | SetEnabledAndMakeVisible (bool isParentObject=false, bool enableFaces=false) |
| | Mission object is enabled and added to active mission objects list, its entity is made visible and therefore its physics is turned on.
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| void | SetDisabled (bool isParentObject=false) |
| | Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
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| void | SetDisabledAndMakeInvisible (bool isParentObject=false, bool disableFaces=false) |
| | Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
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| virtual void | AddStuckMissile (GameEntity missileEntity) |
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| void | SetScriptComponentToTick (TickRequirement tickReq) |
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| void | SetScriptComponentToTickMT (TickRequirement value) |
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