Inherits TaleWorlds.Core.GameModel.
Inherited by TaleWorlds.CampaignSystem.GameComponents.DefaultMapDistanceModel.
|
abstract float | GetDistance (Settlement fromSettlement, Settlement toSettlement) |
|
abstract float | GetDistance (MobileParty fromParty, Settlement toSettlement) |
|
abstract float | GetDistance (MobileParty fromParty, MobileParty toParty) |
|
abstract bool | GetDistance (Settlement fromSettlement, Settlement toSettlement, float maximumDistance, out float distance) |
|
abstract bool | GetDistance (MobileParty fromParty, Settlement toSettlement, float maximumDistance, out float distance) |
|
abstract bool | GetDistance (IMapPoint fromMapPoint, MobileParty toParty, float maximumDistance, out float distance) |
|
abstract bool | GetDistance (IMapPoint fromMapPoint, Settlement toSettlement, float maximumDistance, out float distance) |
|
abstract bool | GetDistance (IMapPoint fromMapPoint, in Vec2 toPoint, float maximumDistance, out float distance) |
|
abstract Settlement | GetClosestSettlementForNavigationMesh (PathFaceRecord face) |
|
◆ GetDistance() [1/8]
abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
Settlement |
fromSettlement, |
|
|
Settlement |
toSettlement |
|
) |
| |
|
pure virtual |
◆ GetDistance() [2/8]
abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
MobileParty |
fromParty, |
|
|
Settlement |
toSettlement |
|
) |
| |
|
pure virtual |
◆ GetDistance() [3/8]
abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
MobileParty |
fromParty, |
|
|
MobileParty |
toParty |
|
) |
| |
|
pure virtual |
◆ GetDistance() [4/8]
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
Settlement |
fromSettlement, |
|
|
Settlement |
toSettlement, |
|
|
float |
maximumDistance, |
|
|
out float |
distance |
|
) |
| |
|
pure virtual |
◆ GetDistance() [5/8]
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
MobileParty |
fromParty, |
|
|
Settlement |
toSettlement, |
|
|
float |
maximumDistance, |
|
|
out float |
distance |
|
) |
| |
|
pure virtual |
◆ GetDistance() [6/8]
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
IMapPoint |
fromMapPoint, |
|
|
MobileParty |
toParty, |
|
|
float |
maximumDistance, |
|
|
out float |
distance |
|
) |
| |
|
pure virtual |
◆ GetDistance() [7/8]
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
IMapPoint |
fromMapPoint, |
|
|
Settlement |
toSettlement, |
|
|
float |
maximumDistance, |
|
|
out float |
distance |
|
) |
| |
|
pure virtual |
◆ GetDistance() [8/8]
abstract bool TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetDistance |
( |
IMapPoint |
fromMapPoint, |
|
|
in Vec2 |
toPoint, |
|
|
float |
maximumDistance, |
|
|
out float |
distance |
|
) |
| |
|
pure virtual |
◆ GetClosestSettlementForNavigationMesh()
abstract Settlement TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.GetClosestSettlementForNavigationMesh |
( |
PathFaceRecord |
face | ) |
|
|
pure virtual |
◆ MaximumDistanceBetweenTwoSettlements
abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.MapDistanceModel.MaximumDistanceBetweenTwoSettlements |
|
getset |