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    M&B: Bannerlord 1.0.0
    
   The horns sound, the ravens gather. 
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Namespaces | |
| namespace | Actions | 
| namespace | AgentOrigins | 
| namespace | BarterSystem | 
| namespace | CampaignBehaviors | 
| namespace | CharacterCreationContent | 
| namespace | CharacterDevelopment | 
| namespace | ComponentInterfaces | 
| namespace | Conversation | 
| namespace | CraftingSystem | 
| namespace | Election | 
| namespace | Encounters | 
| namespace | Encyclopedia | 
| namespace | Extensions | 
| namespace | GameComponents | 
| namespace | GameMenus | 
| namespace | GameState | 
| namespace | Inventory | 
| namespace | Issues | 
| namespace | LogEntries | 
| namespace | Map | 
| namespace | MapEvents | 
| namespace | MapNotificationTypes | 
| namespace | Overlay | 
| namespace | Party | 
| namespace | Roster | 
| namespace | SaveCompability | 
| namespace | SceneInformationPopupTypes | 
| namespace | Settlements | 
| namespace | Siege | 
| namespace | TournamentGames | 
| namespace | TroopSuppliers | 
| namespace | ViewModelCollection | 
Enumerations | |
| enum | TroopProperty | 
| enum | ConversationContext | 
| enum | CampaignTimeControlMode | 
| enum | Occupation | 
| enum | FacesMaleHair | 
| enum | FacesFemaleHair | 
| enum | FacesMaleFacialHair | 
| enum | CharacterRestrictionFlags : UInt32 | 
| enum | ActionNotes | 
| enum | CampaignGameMode | 
| enum | HeroGetsBusyReasons | 
| enum | LogType | 
| enum | ManagedParametersEnum | 
Functions | |
| delegate void | WaitDelegate () | 
| delegate void | ReferenceAction< T1, T2 > (T1 t1, ref T2 t2) | 
| delegate void | ReferenceAction< T1, T2, T3 > (T1 t1, T2 t2, ref T3 t3) | 
| delegate bool | EventDelegateType () | 
| delegate void | TriggerDelegateType () | 
| enum TaleWorlds.CampaignSystem.CharacterRestrictionFlags : UInt32 | 
| delegate void TaleWorlds.CampaignSystem.WaitDelegate | ( | ) | 
| delegate void TaleWorlds.CampaignSystem.ReferenceAction< T1, T2 > | ( | T1 | t1, | 
| ref T2 | t2 | ||
| ) | 
| delegate void TaleWorlds.CampaignSystem.ReferenceAction< T1, T2, T3 > | ( | T1 | t1, | 
| T2 | t2, | ||
| ref T3 | t3 | ||
| ) | 
| delegate bool TaleWorlds.CampaignSystem.EventDelegateType | ( | ) | 
| delegate void TaleWorlds.CampaignSystem.TriggerDelegateType | ( | ) |