M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ComponentInterfaces.PartyFoodBuyingModel Class Referenceabstract

Inherits TaleWorlds.Core.GameModel.

Inherited by TaleWorlds.CampaignSystem.GameComponents.DefaultPartyFoodBuyingModel.

Public Member Functions

abstract void FindItemToBuy (MobileParty mobileParty, Settlement settlement, out ItemRosterElement itemRosterElement, out float itemElementsPrice)
 

Properties

abstract float MinimumDaysFoodToLastWhileBuyingFoodFromTown [get]
 
abstract float MinimumDaysFoodToLastWhileBuyingFoodFromVillage [get]
 
abstract float LowCostFoodPriceAverage [get]
 

Member Function Documentation

◆ FindItemToBuy()

abstract void TaleWorlds.CampaignSystem.ComponentInterfaces.PartyFoodBuyingModel.FindItemToBuy ( MobileParty  mobileParty,
Settlement  settlement,
out ItemRosterElement  itemRosterElement,
out float  itemElementsPrice 
)
pure virtual

Property Documentation

◆ MinimumDaysFoodToLastWhileBuyingFoodFromTown

abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.PartyFoodBuyingModel.MinimumDaysFoodToLastWhileBuyingFoodFromTown
get

◆ MinimumDaysFoodToLastWhileBuyingFoodFromVillage

abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.PartyFoodBuyingModel.MinimumDaysFoodToLastWhileBuyingFoodFromVillage
get

◆ LowCostFoodPriceAverage

abstract float TaleWorlds.CampaignSystem.ComponentInterfaces.PartyFoodBuyingModel.LowCostFoodPriceAverage
get