M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.Core.BannerIconGroup Class Reference

Public Member Functions

void Deserialize (XmlNode xmlNode, List< BannerIconGroup > previouslyAddedGroups)
 
void Merge (BannerIconGroup otherGroup)
 

Public Attributes

MBReadOnlyDictionary< int, BannerIconDataAllIcons
 
MBReadOnlyDictionary< int, string > AllBackgrounds
 
MBReadOnlyDictionary< int, BannerIconDataAvailableIcons
 

Properties

TextObject Name [get]
 
bool IsPattern [get]
 
int Id [get]
 

Member Function Documentation

◆ Deserialize()

void TaleWorlds.Core.BannerIconGroup.Deserialize ( XmlNode  xmlNode,
List< BannerIconGroup previouslyAddedGroups 
)

◆ Merge()

void TaleWorlds.Core.BannerIconGroup.Merge ( BannerIconGroup  otherGroup)

Member Data Documentation

◆ AllIcons

MBReadOnlyDictionary<int, BannerIconData> TaleWorlds.Core.BannerIconGroup.AllIcons

◆ AllBackgrounds

MBReadOnlyDictionary<int, string> TaleWorlds.Core.BannerIconGroup.AllBackgrounds

◆ AvailableIcons

MBReadOnlyDictionary<int, BannerIconData> TaleWorlds.Core.BannerIconGroup.AvailableIcons

Property Documentation

◆ Name

TextObject TaleWorlds.Core.BannerIconGroup.Name
get

◆ IsPattern

bool TaleWorlds.Core.BannerIconGroup.IsPattern
get

◆ Id

int TaleWorlds.Core.BannerIconGroup.Id
get