M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
Equipment | CalculateEquipment () |
string | CreateNewCodeString () |
Static Public Member Functions | |
static CharacterCode | CreateFrom (BasicCharacterObject character) |
static CharacterCode | CreateFrom (string equipmentCode, BodyProperties bodyProperties, bool isFemale, bool isHero, uint color1, uint color2, FormationClass formationClass, int race) |
static CharacterCode | CreateEmpty () |
static CharacterCode | CreateFrom (string code) |
Public Attributes | |
BodyProperties | BodyProperties |
Static Public Attributes | |
const string | SpecialCodeSeparator = "@---@" |
const int | SpecialCodeSeparatorLength = 5 |
Properties | |
string | EquipmentCode [get] |
string | Code [get] |
bool | IsFemale [get] |
bool | IsHero [get] |
float | FaceDirtAmount [get] |
Banner | Banner [get] |
FormationClass | FormationClass [get, set] |
uint | Color1 = Color.White.ToUnsignedInteger() [get, set] |
uint | Color2 = Color.White.ToUnsignedInteger() [get, set] |
int | Race [get] |
Equipment TaleWorlds.Core.CharacterCode.CalculateEquipment | ( | ) |
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string TaleWorlds.Core.CharacterCode.CreateNewCodeString | ( | ) |
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BodyProperties TaleWorlds.Core.CharacterCode.BodyProperties |
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