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static float | CalculateStrikeMagnitudeForSwing (float swingSpeed, float impactPointAsPercent, float weaponWeight, float weaponLength, float weaponInertia, float weaponCoM, float extraLinearSpeed) |
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static float | CalculateStrikeMagnitudeForThrust (float thrustWeaponSpeed, float weaponWeight, float extraLinearSpeed, bool isThrown) |
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static float | CalculateBaseBlowMagnitudeForSwing (float angularSpeed, float weaponReach, float weaponWeight, float weaponInertia, float weaponCoM, float impactPoint, float exraLinearSpeed) |
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static float | CalculateBaseBlowMagnitudeForThrust (float linearSpeed, float weaponWeight, float exraLinearSpeed) |
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static float | CalculateBaseBlowMagnitudeForPassiveUsage (float weaponWeight, float extraLinearSpeed) |
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