M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
EntitySystem () | |
TComponent | AddComponent< TComponent > () |
T | AddComponent (Type componentType) |
TComponent | GetComponent< TComponent > () |
T | GetComponent (Type componentType) |
List< TComponent > | GetComponents< TComponent > () |
List< T > | GetComponents () |
void | RemoveComponent (T component) |
void | RemoveComponent< TComponent > () |
Properties | |
IList< T > | Components [get] |
TaleWorlds.Core.EntitySystem< T >.EntitySystem | ( | ) |
TComponent TaleWorlds.Core.EntitySystem< T >.AddComponent< TComponent > | ( | ) |
TComponent | : | class | |
TComponent | : | T | |
TComponent | : | new() |
T TaleWorlds.Core.EntitySystem< T >.AddComponent | ( | Type | componentType | ) |
TComponent TaleWorlds.Core.EntitySystem< T >.GetComponent< TComponent > | ( | ) |
TComponent | : | class | |
TComponent | : | T |
T TaleWorlds.Core.EntitySystem< T >.GetComponent | ( | Type | componentType | ) |
List< TComponent > TaleWorlds.Core.EntitySystem< T >.GetComponents< TComponent > | ( | ) |
TComponent | : | class | |
TComponent | : | T |
List< T > TaleWorlds.Core.EntitySystem< T >.GetComponents | ( | ) |
void TaleWorlds.Core.EntitySystem< T >.RemoveComponent | ( | T | component | ) |
void TaleWorlds.Core.EntitySystem< T >.RemoveComponent< TComponent > | ( | ) |
TComponent | : | class | |
TComponent | : | T |
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get |