M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Classes | |
struct | GameTextVariation |
Public Member Functions | |
void | AddVariationWithId (string variationId, TextObject text, List< GameTextManager.ChoiceTag > choiceTags) |
void | AddVariation (string text, params object[] propertiesAndWeights) |
Properties | |
string | Id [get] |
IEnumerable< GameTextVariation > | Variations [get] |
TextObject | DefaultText [get] |
void TaleWorlds.Core.GameText.AddVariationWithId | ( | string | variationId, |
TextObject | text, | ||
List< GameTextManager.ChoiceTag > | choiceTags | ||
) |
void TaleWorlds.Core.GameText.AddVariation | ( | string | text, |
params object[] | propertiesAndWeights | ||
) |
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