M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.Core.GameText Class Reference

Classes

struct  GameTextVariation
 

Public Member Functions

void AddVariationWithId (string variationId, TextObject text, List< GameTextManager.ChoiceTag > choiceTags)
 
void AddVariation (string text, params object[] propertiesAndWeights)
 

Properties

string Id [get]
 
IEnumerable< GameTextVariationVariations [get]
 
TextObject DefaultText [get]
 

Member Function Documentation

◆ AddVariationWithId()

void TaleWorlds.Core.GameText.AddVariationWithId ( string  variationId,
TextObject  text,
List< GameTextManager.ChoiceTag choiceTags 
)

◆ AddVariation()

void TaleWorlds.Core.GameText.AddVariation ( string  text,
params object[]  propertiesAndWeights 
)

Property Documentation

◆ Id

string TaleWorlds.Core.GameText.Id
get

◆ Variations

IEnumerable<GameTextVariation> TaleWorlds.Core.GameText.Variations
get

◆ DefaultText

TextObject TaleWorlds.Core.GameText.DefaultText
get