M&B: Bannerlord 1.0.0
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TaleWorlds.MountAndBlade.AgentDrivenProperties Class Reference

Public Member Functions

 AgentDrivenProperties ()
 
float GetStat (DrivenProperty propertyEnum)
 
void SetStat (DrivenProperty propertyEnum, float value)
 

Properties

float SwingSpeedMultiplier [get, set]
 
float ThrustOrRangedReadySpeedMultiplier [get, set]
 
float HandlingMultiplier [get, set]
 
float ReloadSpeed [get, set]
 
float MissileSpeedMultiplier [get, set]
 
float WeaponInaccuracy [get, set]
 
float WeaponMaxMovementAccuracyPenalty [get, set]
 
float WeaponMaxUnsteadyAccuracyPenalty [get, set]
 
float WeaponBestAccuracyWaitTime [get, set]
 
float WeaponUnsteadyBeginTime [get, set]
 
float WeaponUnsteadyEndTime [get, set]
 
float WeaponRotationalAccuracyPenaltyInRadians [get, set]
 
float ArmorEncumbrance [get, set]
 
float WeaponsEncumbrance [get, set]
 
float ArmorHead [get, set]
 
float ArmorTorso [get, set]
 
float ArmorLegs [get, set]
 
float ArmorArms [get, set]
 
float AttributeRiding [get, set]
 
float AttributeShield [get, set]
 
float AttributeShieldMissileCollisionBodySizeAdder [get, set]
 
float ShieldBashStunDurationMultiplier [get, set]
 
float KickStunDurationMultiplier [get, set]
 
float ReloadMovementPenaltyFactor [get, set]
 
float TopSpeedReachDuration [get, set]
 
float MaxSpeedMultiplier [get, set]
 
float CombatMaxSpeedMultiplier [get, set]
 
float AttributeHorseArchery [get, set]
 
float AttributeCourage [get, set]
 
float MountManeuver [get, set]
 
float MountSpeed [get, set]
 
float MountDashAccelerationMultiplier [get, set]
 
float MountChargeDamage [get, set]
 
float MountDifficulty [get, set]
 
float BipedalRangedReadySpeedMultiplier [get, set]
 
float BipedalRangedReloadSpeedMultiplier [get, set]
 
float AiRangedHorsebackMissileRange [get, set]
 
float AiFacingMissileWatch [get, set]
 
float AiFlyingMissileCheckRadius [get, set]
 
float AiShootFreq [get, set]
 
float AiWaitBeforeShootFactor [get, set]
 
float AIBlockOnDecideAbility [get, set]
 
float AIParryOnDecideAbility [get, set]
 
float AiTryChamberAttackOnDecide [get, set]
 
float AIAttackOnParryChance [get, set]
 
float AiAttackOnParryTiming [get, set]
 
float AIDecideOnAttackChance [get, set]
 
float AIParryOnAttackAbility [get, set]
 
float AiKick [get, set]
 
float AiAttackCalculationMaxTimeFactor [get, set]
 
float AiDecideOnAttackWhenReceiveHitTiming [get, set]
 
float AiDecideOnAttackContinueAction [get, set]
 
float AiDecideOnAttackingContinue [get, set]
 
float AIParryOnAttackingContinueAbility [get, set]
 
float AIDecideOnRealizeEnemyBlockingAttackAbility [get, set]
 
float AIRealizeBlockingFromIncorrectSideAbility [get, set]
 
float AiAttackingShieldDefenseChance [get, set]
 
float AiAttackingShieldDefenseTimer [get, set]
 
float AiCheckMovementIntervalFactor [get, set]
 
float AiMovementDelayFactor [get, set]
 
float AiParryDecisionChangeValue [get, set]
 
float AiDefendWithShieldDecisionChanceValue [get, set]
 
float AiMoveEnemySideTimeValue [get, set]
 
float AiMinimumDistanceToContinueFactor [get, set]
 
float AiHearingDistanceFactor [get, set]
 
float AiChargeHorsebackTargetDistFactor [get, set]
 
float AiRangerLeadErrorMin [get, set]
 
float AiRangerLeadErrorMax [get, set]
 
float AiRangerVerticalErrorMultiplier [get, set]
 
float AiRangerHorizontalErrorMultiplier [get, set]
 
float AIAttackOnDecideChance [get, set]
 
float AiRaiseShieldDelayTimeBase [get, set]
 
float AiUseShieldAgainstEnemyMissileProbability [get, set]
 
int AiSpeciesIndex [get, set]
 
float AiRandomizedDefendDirectionChance [get, set]
 
float AiShooterError [get, set]
 
float AISetNoAttackTimerAfterBeingHitAbility [get, set]
 
float AISetNoAttackTimerAfterBeingParriedAbility [get, set]
 
float AISetNoDefendTimerAfterHittingAbility [get, set]
 
float AISetNoDefendTimerAfterParryingAbility [get, set]
 
float AIEstimateStunDurationPrecision [get, set]
 
float AIHoldingReadyMaxDuration [get, set]
 
float AIHoldingReadyVariationPercentage [get, set]
 

Constructor & Destructor Documentation

◆ AgentDrivenProperties()

TaleWorlds.MountAndBlade.AgentDrivenProperties.AgentDrivenProperties ( )

Member Function Documentation

◆ GetStat()

float TaleWorlds.MountAndBlade.AgentDrivenProperties.GetStat ( DrivenProperty  propertyEnum)

◆ SetStat()

void TaleWorlds.MountAndBlade.AgentDrivenProperties.SetStat ( DrivenProperty  propertyEnum,
float  value 
)

Property Documentation

◆ SwingSpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.SwingSpeedMultiplier
getset

◆ ThrustOrRangedReadySpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ThrustOrRangedReadySpeedMultiplier
getset

◆ HandlingMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.HandlingMultiplier
getset

◆ ReloadSpeed

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ReloadSpeed
getset

◆ MissileSpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MissileSpeedMultiplier
getset

◆ WeaponInaccuracy

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponInaccuracy
getset

◆ WeaponMaxMovementAccuracyPenalty

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponMaxMovementAccuracyPenalty
getset

◆ WeaponMaxUnsteadyAccuracyPenalty

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponMaxUnsteadyAccuracyPenalty
getset

◆ WeaponBestAccuracyWaitTime

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponBestAccuracyWaitTime
getset

◆ WeaponUnsteadyBeginTime

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponUnsteadyBeginTime
getset

◆ WeaponUnsteadyEndTime

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponUnsteadyEndTime
getset

◆ WeaponRotationalAccuracyPenaltyInRadians

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponRotationalAccuracyPenaltyInRadians
getset

◆ ArmorEncumbrance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ArmorEncumbrance
getset

◆ WeaponsEncumbrance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.WeaponsEncumbrance
getset

◆ ArmorHead

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ArmorHead
getset

◆ ArmorTorso

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ArmorTorso
getset

◆ ArmorLegs

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ArmorLegs
getset

◆ ArmorArms

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ArmorArms
getset

◆ AttributeRiding

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AttributeRiding
getset

◆ AttributeShield

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AttributeShield
getset

◆ AttributeShieldMissileCollisionBodySizeAdder

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AttributeShieldMissileCollisionBodySizeAdder
getset

◆ ShieldBashStunDurationMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ShieldBashStunDurationMultiplier
getset

◆ KickStunDurationMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.KickStunDurationMultiplier
getset

◆ ReloadMovementPenaltyFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.ReloadMovementPenaltyFactor
getset

◆ TopSpeedReachDuration

float TaleWorlds.MountAndBlade.AgentDrivenProperties.TopSpeedReachDuration
getset

◆ MaxSpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MaxSpeedMultiplier
getset

◆ CombatMaxSpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.CombatMaxSpeedMultiplier
getset

◆ AttributeHorseArchery

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AttributeHorseArchery
getset

◆ AttributeCourage

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AttributeCourage
getset

◆ MountManeuver

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MountManeuver
getset

◆ MountSpeed

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MountSpeed
getset

◆ MountDashAccelerationMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MountDashAccelerationMultiplier
getset

◆ MountChargeDamage

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MountChargeDamage
getset

◆ MountDifficulty

float TaleWorlds.MountAndBlade.AgentDrivenProperties.MountDifficulty
getset

◆ BipedalRangedReadySpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.BipedalRangedReadySpeedMultiplier
getset

◆ BipedalRangedReloadSpeedMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.BipedalRangedReloadSpeedMultiplier
getset

◆ AiRangedHorsebackMissileRange

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRangedHorsebackMissileRange
getset

◆ AiFacingMissileWatch

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiFacingMissileWatch
getset

◆ AiFlyingMissileCheckRadius

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiFlyingMissileCheckRadius
getset

◆ AiShootFreq

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiShootFreq
getset

◆ AiWaitBeforeShootFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiWaitBeforeShootFactor
getset

◆ AIBlockOnDecideAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIBlockOnDecideAbility
getset

◆ AIParryOnDecideAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIParryOnDecideAbility
getset

◆ AiTryChamberAttackOnDecide

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiTryChamberAttackOnDecide
getset

◆ AIAttackOnParryChance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIAttackOnParryChance
getset

◆ AiAttackOnParryTiming

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiAttackOnParryTiming
getset

◆ AIDecideOnAttackChance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIDecideOnAttackChance
getset

◆ AIParryOnAttackAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIParryOnAttackAbility
getset

◆ AiKick

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiKick
getset

◆ AiAttackCalculationMaxTimeFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiAttackCalculationMaxTimeFactor
getset

◆ AiDecideOnAttackWhenReceiveHitTiming

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiDecideOnAttackWhenReceiveHitTiming
getset

◆ AiDecideOnAttackContinueAction

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiDecideOnAttackContinueAction
getset

◆ AiDecideOnAttackingContinue

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiDecideOnAttackingContinue
getset

◆ AIParryOnAttackingContinueAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIParryOnAttackingContinueAbility
getset

◆ AIDecideOnRealizeEnemyBlockingAttackAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIDecideOnRealizeEnemyBlockingAttackAbility
getset

◆ AIRealizeBlockingFromIncorrectSideAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIRealizeBlockingFromIncorrectSideAbility
getset

◆ AiAttackingShieldDefenseChance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiAttackingShieldDefenseChance
getset

◆ AiAttackingShieldDefenseTimer

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiAttackingShieldDefenseTimer
getset

◆ AiCheckMovementIntervalFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiCheckMovementIntervalFactor
getset

◆ AiMovementDelayFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiMovementDelayFactor
getset

◆ AiParryDecisionChangeValue

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiParryDecisionChangeValue
getset

◆ AiDefendWithShieldDecisionChanceValue

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiDefendWithShieldDecisionChanceValue
getset

◆ AiMoveEnemySideTimeValue

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiMoveEnemySideTimeValue
getset

◆ AiMinimumDistanceToContinueFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiMinimumDistanceToContinueFactor
getset

◆ AiHearingDistanceFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiHearingDistanceFactor
getset

◆ AiChargeHorsebackTargetDistFactor

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiChargeHorsebackTargetDistFactor
getset

◆ AiRangerLeadErrorMin

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRangerLeadErrorMin
getset

◆ AiRangerLeadErrorMax

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRangerLeadErrorMax
getset

◆ AiRangerVerticalErrorMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRangerVerticalErrorMultiplier
getset

◆ AiRangerHorizontalErrorMultiplier

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRangerHorizontalErrorMultiplier
getset

◆ AIAttackOnDecideChance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIAttackOnDecideChance
getset

◆ AiRaiseShieldDelayTimeBase

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRaiseShieldDelayTimeBase
getset

◆ AiUseShieldAgainstEnemyMissileProbability

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiUseShieldAgainstEnemyMissileProbability
getset

◆ AiSpeciesIndex

int TaleWorlds.MountAndBlade.AgentDrivenProperties.AiSpeciesIndex
getset

◆ AiRandomizedDefendDirectionChance

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiRandomizedDefendDirectionChance
getset

◆ AiShooterError

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AiShooterError
getset

◆ AISetNoAttackTimerAfterBeingHitAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AISetNoAttackTimerAfterBeingHitAbility
getset

◆ AISetNoAttackTimerAfterBeingParriedAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AISetNoAttackTimerAfterBeingParriedAbility
getset

◆ AISetNoDefendTimerAfterHittingAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AISetNoDefendTimerAfterHittingAbility
getset

◆ AISetNoDefendTimerAfterParryingAbility

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AISetNoDefendTimerAfterParryingAbility
getset

◆ AIEstimateStunDurationPrecision

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIEstimateStunDurationPrecision
getset

◆ AIHoldingReadyMaxDuration

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIHoldingReadyMaxDuration
getset

◆ AIHoldingReadyVariationPercentage

float TaleWorlds.MountAndBlade.AgentDrivenProperties.AIHoldingReadyVariationPercentage
getset