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static int | MinBattleSize [get] |
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static int | MaxBattleSize [get] |
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static int | MinReinforcementWaveCount [get] |
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static int | MaxReinforcementWaveCount [get] |
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static string | DefaultLanguage [get] |
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static string | Language [get, set] |
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static string | VoiceLanguage [get, set] |
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static int | AttackDirectionControl = DefaultAttackDirectionControl [get, set] |
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static int | DefendDirectionControl = DefaultDefendDirectionControl [get, set] |
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static int | NumberOfCorpses [get, set] |
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static bool | ShowBlood = DefaultShowBlood [get, set] |
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static bool | DisplayAttackDirection = DefaultDisplayAttackDirection [get, set] |
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static bool | DisplayTargetingReticule = DefaultDisplayTargetingReticule [get, set] |
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static bool | ForceVSyncInMenus = DefaultForceVSyncInMenus [get, set] |
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static int | BattleSize [get, set] |
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static int | ReinforcementWaveCount = DefaultReinforcementWaveCount [get, set] |
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static float | CivilianAgentCount [get] |
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static float | FirstPersonFov = DefaultFirstPersonFov [get, set] |
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static float | UIScale = DefaultUIScale [get, set] |
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static float | CombatCameraDistance = DefaultCombatCameraDistance [get, set] |
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static int | TurnCameraWithHorseInFirstPerson = DefaultTurnCameraWithHorseInFirstPerson [get, set] |
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static bool | ReportDamage = DefaultReportDamage [get, set] |
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static bool | ReportBark = DefaultReportBark [get, set] |
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static bool | LockTarget = DefaultLockTarget [get, set] |
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static bool | EnableTutorialHints = DefaultEnableTutorialHints [get, set] |
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static int | AutoSaveInterval [get, set] |
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static float | FriendlyTroopsBannerOpacity = DefaultFriendlyTroopsBannerOpacity [get, set] |
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static int | ReportCasualtiesType = DefaultReportCasualtiesType [get, set] |
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static int | AutoTrackAttackedSettlements = DefaultAutoTrackAttackedSettlements [get, set] |
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static bool | ReportPersonalDamage = DefaultReportPersonalDamage [get, set] |
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static bool | SlowDownOnOrder = DefaultSlowDownOnOrder [get, set] |
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static bool | StopGameOnFocusLost [get, set] |
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static bool | ReportExperience = DefaultReportExperience [get, set] |
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static bool | EnableDamageTakenVisuals = DefaultEnableDamageTakenVisuals [get, set] |
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static bool | EnableVerticalAimCorrection = DefaultEnableVerticalAimCorrection [get, set] |
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static int | CrosshairType = DefaultCrosshairType [get, set] |
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static bool | EnableGenericAvatars = DefaultEnableGenericAvatars [get, set] |
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static bool | EnableGenericNames = DefaultEnableGenericNames [get, set] |
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static bool | HideFullServers = DefaultHideFullServers [get, set] |
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static bool | HideEmptyServers = DefaultHideEmptyServers [get, set] |
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static bool | HidePasswordProtectedServers = DefaultHidePasswordProtectedServers [get, set] |
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static bool | HideUnofficialServers = DefaultHideUnofficialServers [get, set] |
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static bool | HideModuleIncompatibleServers = DefaultHideModuleIncompatibleServers [get, set] |
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static int | OrderType [get, set] |
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static int | OrderLayoutType [get, set] |
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static bool | EnableVoiceChat = DefaultEnableVoiceChat [get, set] |
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static bool | EnableDeathIcon = DefaultEnableDeathIcon [get, set] |
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static bool | EnableNetworkAlertIcons = DefaultEnableNetworkAlertIcons [get, set] |
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static bool | EnableSingleplayerChatBox = DefaultSingleplayerEnableChatBox [get, set] |
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static bool | EnableMultiplayerChatBox = DefaultMultiplayerEnableChatBox [get, set] |
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static float | ChatBoxSizeX = DefaultChatBoxSizeX [get, set] |
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static float | ChatBoxSizeY = DefaultChatBoxSizeY [get, set] |
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static string | LatestSaveGameName = string.Empty [get, set] |
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static bool | HideBattleUI = DefaultHideBattleUI [get, set] |
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static int | UnitSpawnPrioritization = DefaultUnitSpawnPrioritization [get, set] |
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