M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.
Public Member Functions | |
CombatHotKeyCategory () | |
Public Member Functions inherited from TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory | |
GenericPanelGameKeyCategory (string categoryId=CategoryId) | |
Public Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext | |
HotKey | GetHotKey (string hotKeyId) |
GameKey | GetGameKey (int gameKeyId) |
GameKey | GetGameKey (string gameKeyId) |
string | GetHotKeyId (string hotKeyId) |
string | GetHotKeyId (int gameKeyId) |
Static Public Attributes | |
const new string | CategoryId = "CombatHotKeyCategory" |
const int | MoveForward = GenericGameKeyContext.Up |
const int | MoveLeft = GenericGameKeyContext.Left |
const int | MoveBackward = GenericGameKeyContext.Down |
const int | MoveRight = GenericGameKeyContext.Right |
const string | MoveAxisX = GenericGameKeyContext.MovementAxisX |
const string | MoveAxisY = GenericGameKeyContext.MovementAxisY |
const string | CameraAxisX = GenericGameKeyContext.CameraAxisX |
const string | CameraAxisY = GenericGameKeyContext.CameraAxisY |
const int | MissionScreenHotkeyCameraZoomIn = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomIn |
const int | MissionScreenHotkeyCameraZoomOut = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomOut |
const int | Action = (int)GameKeyDefinition.Action |
const int | Jump = (int)GameKeyDefinition.Jump |
const int | Crouch = (int)GameKeyDefinition.Crouch |
const int | Attack = (int)GameKeyDefinition.Attack |
const int | Defend = (int)GameKeyDefinition.Defend |
const int | Kick = (int)GameKeyDefinition.Kick |
const int | ToggleWeaponMode = (int)GameKeyDefinition.ToggleWeaponMode |
const int | ToggleWalkMode = (int)GameKeyDefinition.ToggleWalkMode |
const int | EquipWeapon1 = (int)GameKeyDefinition.EquipWeapon1 |
const int | EquipWeapon2 = (int)GameKeyDefinition.EquipWeapon2 |
const int | EquipWeapon3 = (int)GameKeyDefinition.EquipWeapon3 |
const int | EquipWeapon4 = (int)GameKeyDefinition.EquipWeapon4 |
const int | EquipPrimaryWeapon = (int)GameKeyDefinition.EquipPrimaryWeapon |
const int | EquipSecondaryWeapon = (int)GameKeyDefinition.EquipSecondaryWeapon |
const int | DropWeapon = (int)GameKeyDefinition.DropWeapon |
const int | SheathWeapon = (int)GameKeyDefinition.SheathWeapon |
const int | Zoom = (int)GameKeyDefinition.Zoom |
const int | ViewCharacter = (int)GameKeyDefinition.ViewCharacter |
const int | LockTarget = (int)GameKeyDefinition.LockTarget |
const int | CameraToggle = (int)GameKeyDefinition.CameraToggle |
const int | Cheer = (int)GameKeyDefinition.Cheer |
const int | PushToTalk = (int)GameKeyDefinition.PushToTalk |
const int | EquipmentSwitch = (int)GameKeyDefinition.EquipmentSwitch |
const int | ShowIndicators = GenericGameKeyContext.ShowIndicators |
const string | DeploymentCameraIsActive = "DeploymentCameraIsActive" |
const string | ToggleZoom = "ToggleZoom" |
const string | ControllerEquipDropRRight = "ControllerEquipDropWeapon1" |
const string | ControllerEquipDropRUp = "ControllerEquipDropWeapon2" |
const string | ControllerEquipDropRLeft = "ControllerEquipDropWeapon3" |
const string | ControllerEquipDropRDown = "ControllerEquipDropWeapon4" |
const string | CheerBarkSelectFirstCategory = "CheerBarkSelectFirstCategory" |
const string | CheerBarkSelectSecondCategory = "CheerBarkSelectSecondCategory" |
const string | CheerBarkCloseMenu = "CheerBarkCloseMenu" |
const string | CheerBarkItem1 = "CheerBarkItem1" |
const string | CheerBarkItem2 = "CheerBarkItem2" |
const string | CheerBarkItem3 = "CheerBarkItem3" |
const string | CheerBarkItem4 = "CheerBarkItem4" |
const string | ForfeitSpawn = "ForfeitSpawn" |
Static Public Attributes inherited from TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory | |
const string | CategoryId = "GenericPanelGameKeyCategory" |
const string | Exit = "Exit" |
const string | Confirm = "Confirm" |
const string | ResetChanges = "Reset" |
const string | ToggleEscapeMenu = "ToggleEscapeMenu" |
const string | SwitchToPreviousTab = "SwitchToPreviousTab" |
const string | SwitchToNextTab = "SwitchToNextTab" |
const string | GiveAll = "GiveAll" |
const string | TakeAll = "TakeAll" |
const string | Randomize = "Randomize" |
const string | Start = "Start" |
const string | Delete = "Delete" |
const string | SelectProfile = "SelectProfile" |
const string | Play = "Play" |
const int | Leave = GenericGameKeyContext.Leave |
Additional Inherited Members | |
Public Types inherited from TaleWorlds.InputSystem.GameKeyContext | |
enum | GameKeyContextType |
Protected Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext | |
GameKeyContext (string id, int gameKeysCount, GameKeyContextType type=GameKeyContextType.Default) | |
Properties inherited from TaleWorlds.InputSystem.GameKeyContext | |
string | GameKeyCategoryId [get] |
GameKeyContextType | Type [get] |
MBReadOnlyList< GameKey > | RegisteredGameKeys [get] |
Dictionary< string, HotKey >.ValueCollection | RegisteredHotKeys [get] |
Dictionary< string, GameAxisKey >.ValueCollection | RegisteredGameAxisKeys [get] |
TaleWorlds.MountAndBlade.CombatHotKeyCategory.CombatHotKeyCategory | ( | ) |
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