M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.CombatHotKeyCategory Class Reference

Inherits TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.

Public Member Functions

 CombatHotKeyCategory ()
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory
 GenericPanelGameKeyCategory (string categoryId=CategoryId)
 
- Public Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext
HotKey GetHotKey (string hotKeyId)
 
GameKey GetGameKey (int gameKeyId)
 
GameKey GetGameKey (string gameKeyId)
 
string GetHotKeyId (string hotKeyId)
 
string GetHotKeyId (int gameKeyId)
 

Static Public Attributes

const new string CategoryId = "CombatHotKeyCategory"
 
const int MoveForward = GenericGameKeyContext.Up
 
const int MoveLeft = GenericGameKeyContext.Left
 
const int MoveBackward = GenericGameKeyContext.Down
 
const int MoveRight = GenericGameKeyContext.Right
 
const string MoveAxisX = GenericGameKeyContext.MovementAxisX
 
const string MoveAxisY = GenericGameKeyContext.MovementAxisY
 
const string CameraAxisX = GenericGameKeyContext.CameraAxisX
 
const string CameraAxisY = GenericGameKeyContext.CameraAxisY
 
const int MissionScreenHotkeyCameraZoomIn = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomIn
 
const int MissionScreenHotkeyCameraZoomOut = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomOut
 
const int Action = (int)GameKeyDefinition.Action
 
const int Jump = (int)GameKeyDefinition.Jump
 
const int Crouch = (int)GameKeyDefinition.Crouch
 
const int Attack = (int)GameKeyDefinition.Attack
 
const int Defend = (int)GameKeyDefinition.Defend
 
const int Kick = (int)GameKeyDefinition.Kick
 
const int ToggleWeaponMode = (int)GameKeyDefinition.ToggleWeaponMode
 
const int ToggleWalkMode = (int)GameKeyDefinition.ToggleWalkMode
 
const int EquipWeapon1 = (int)GameKeyDefinition.EquipWeapon1
 
const int EquipWeapon2 = (int)GameKeyDefinition.EquipWeapon2
 
const int EquipWeapon3 = (int)GameKeyDefinition.EquipWeapon3
 
const int EquipWeapon4 = (int)GameKeyDefinition.EquipWeapon4
 
const int EquipPrimaryWeapon = (int)GameKeyDefinition.EquipPrimaryWeapon
 
const int EquipSecondaryWeapon = (int)GameKeyDefinition.EquipSecondaryWeapon
 
const int DropWeapon = (int)GameKeyDefinition.DropWeapon
 
const int SheathWeapon = (int)GameKeyDefinition.SheathWeapon
 
const int Zoom = (int)GameKeyDefinition.Zoom
 
const int ViewCharacter = (int)GameKeyDefinition.ViewCharacter
 
const int LockTarget = (int)GameKeyDefinition.LockTarget
 
const int CameraToggle = (int)GameKeyDefinition.CameraToggle
 
const int Cheer = (int)GameKeyDefinition.Cheer
 
const int PushToTalk = (int)GameKeyDefinition.PushToTalk
 
const int EquipmentSwitch = (int)GameKeyDefinition.EquipmentSwitch
 
const int ShowIndicators = GenericGameKeyContext.ShowIndicators
 
const string DeploymentCameraIsActive = "DeploymentCameraIsActive"
 
const string ToggleZoom = "ToggleZoom"
 
const string ControllerEquipDropRRight = "ControllerEquipDropWeapon1"
 
const string ControllerEquipDropRUp = "ControllerEquipDropWeapon2"
 
const string ControllerEquipDropRLeft = "ControllerEquipDropWeapon3"
 
const string ControllerEquipDropRDown = "ControllerEquipDropWeapon4"
 
const string CheerBarkSelectFirstCategory = "CheerBarkSelectFirstCategory"
 
const string CheerBarkSelectSecondCategory = "CheerBarkSelectSecondCategory"
 
const string CheerBarkCloseMenu = "CheerBarkCloseMenu"
 
const string CheerBarkItem1 = "CheerBarkItem1"
 
const string CheerBarkItem2 = "CheerBarkItem2"
 
const string CheerBarkItem3 = "CheerBarkItem3"
 
const string CheerBarkItem4 = "CheerBarkItem4"
 
const string ForfeitSpawn = "ForfeitSpawn"
 
- Static Public Attributes inherited from TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory
const string CategoryId = "GenericPanelGameKeyCategory"
 
const string Exit = "Exit"
 
const string Confirm = "Confirm"
 
const string ResetChanges = "Reset"
 
const string ToggleEscapeMenu = "ToggleEscapeMenu"
 
const string SwitchToPreviousTab = "SwitchToPreviousTab"
 
const string SwitchToNextTab = "SwitchToNextTab"
 
const string GiveAll = "GiveAll"
 
const string TakeAll = "TakeAll"
 
const string Randomize = "Randomize"
 
const string Start = "Start"
 
const string Delete = "Delete"
 
const string SelectProfile = "SelectProfile"
 
const string Play = "Play"
 
const int Leave = GenericGameKeyContext.Leave
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.InputSystem.GameKeyContext
enum  GameKeyContextType
 
- Protected Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext
 GameKeyContext (string id, int gameKeysCount, GameKeyContextType type=GameKeyContextType.Default)
 
- Properties inherited from TaleWorlds.InputSystem.GameKeyContext
string GameKeyCategoryId [get]
 
GameKeyContextType Type [get]
 
MBReadOnlyList< GameKeyRegisteredGameKeys [get]
 
Dictionary< string, HotKey >.ValueCollection RegisteredHotKeys [get]
 
Dictionary< string, GameAxisKey >.ValueCollection RegisteredGameAxisKeys [get]
 

Constructor & Destructor Documentation

◆ CombatHotKeyCategory()

TaleWorlds.MountAndBlade.CombatHotKeyCategory.CombatHotKeyCategory ( )

Member Data Documentation

◆ CategoryId

const new string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CategoryId = "CombatHotKeyCategory"
static

◆ MoveForward

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveForward = GenericGameKeyContext.Up
static

◆ MoveLeft

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveLeft = GenericGameKeyContext.Left
static

◆ MoveBackward

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveBackward = GenericGameKeyContext.Down
static

◆ MoveRight

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveRight = GenericGameKeyContext.Right
static

◆ MoveAxisX

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveAxisX = GenericGameKeyContext.MovementAxisX
static

◆ MoveAxisY

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.MoveAxisY = GenericGameKeyContext.MovementAxisY
static

◆ CameraAxisX

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CameraAxisX = GenericGameKeyContext.CameraAxisX
static

◆ CameraAxisY

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CameraAxisY = GenericGameKeyContext.CameraAxisY
static

◆ MissionScreenHotkeyCameraZoomIn

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MissionScreenHotkeyCameraZoomIn = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomIn
static

◆ MissionScreenHotkeyCameraZoomOut

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.MissionScreenHotkeyCameraZoomOut = (int)GameKeyDefinition.MissionScreenHotkeyCameraZoomOut
static

◆ Action

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Action = (int)GameKeyDefinition.Action
static

◆ Jump

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Jump = (int)GameKeyDefinition.Jump
static

◆ Crouch

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Crouch = (int)GameKeyDefinition.Crouch
static

◆ Attack

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Attack = (int)GameKeyDefinition.Attack
static

◆ Defend

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Defend = (int)GameKeyDefinition.Defend
static

◆ Kick

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Kick = (int)GameKeyDefinition.Kick
static

◆ ToggleWeaponMode

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.ToggleWeaponMode = (int)GameKeyDefinition.ToggleWeaponMode
static

◆ ToggleWalkMode

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.ToggleWalkMode = (int)GameKeyDefinition.ToggleWalkMode
static

◆ EquipWeapon1

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipWeapon1 = (int)GameKeyDefinition.EquipWeapon1
static

◆ EquipWeapon2

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipWeapon2 = (int)GameKeyDefinition.EquipWeapon2
static

◆ EquipWeapon3

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipWeapon3 = (int)GameKeyDefinition.EquipWeapon3
static

◆ EquipWeapon4

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipWeapon4 = (int)GameKeyDefinition.EquipWeapon4
static

◆ EquipPrimaryWeapon

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipPrimaryWeapon = (int)GameKeyDefinition.EquipPrimaryWeapon
static

◆ EquipSecondaryWeapon

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipSecondaryWeapon = (int)GameKeyDefinition.EquipSecondaryWeapon
static

◆ DropWeapon

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.DropWeapon = (int)GameKeyDefinition.DropWeapon
static

◆ SheathWeapon

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.SheathWeapon = (int)GameKeyDefinition.SheathWeapon
static

◆ Zoom

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Zoom = (int)GameKeyDefinition.Zoom
static

◆ ViewCharacter

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.ViewCharacter = (int)GameKeyDefinition.ViewCharacter
static

◆ LockTarget

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.LockTarget = (int)GameKeyDefinition.LockTarget
static

◆ CameraToggle

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.CameraToggle = (int)GameKeyDefinition.CameraToggle
static

◆ Cheer

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.Cheer = (int)GameKeyDefinition.Cheer
static

◆ PushToTalk

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.PushToTalk = (int)GameKeyDefinition.PushToTalk
static

◆ EquipmentSwitch

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.EquipmentSwitch = (int)GameKeyDefinition.EquipmentSwitch
static

◆ ShowIndicators

const int TaleWorlds.MountAndBlade.CombatHotKeyCategory.ShowIndicators = GenericGameKeyContext.ShowIndicators
static

◆ DeploymentCameraIsActive

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.DeploymentCameraIsActive = "DeploymentCameraIsActive"
static

◆ ToggleZoom

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ToggleZoom = "ToggleZoom"
static

◆ ControllerEquipDropRRight

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ControllerEquipDropRRight = "ControllerEquipDropWeapon1"
static

◆ ControllerEquipDropRUp

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ControllerEquipDropRUp = "ControllerEquipDropWeapon2"
static

◆ ControllerEquipDropRLeft

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ControllerEquipDropRLeft = "ControllerEquipDropWeapon3"
static

◆ ControllerEquipDropRDown

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ControllerEquipDropRDown = "ControllerEquipDropWeapon4"
static

◆ CheerBarkSelectFirstCategory

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkSelectFirstCategory = "CheerBarkSelectFirstCategory"
static

◆ CheerBarkSelectSecondCategory

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkSelectSecondCategory = "CheerBarkSelectSecondCategory"
static

◆ CheerBarkCloseMenu

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkCloseMenu = "CheerBarkCloseMenu"
static

◆ CheerBarkItem1

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkItem1 = "CheerBarkItem1"
static

◆ CheerBarkItem2

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkItem2 = "CheerBarkItem2"
static

◆ CheerBarkItem3

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkItem3 = "CheerBarkItem3"
static

◆ CheerBarkItem4

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.CheerBarkItem4 = "CheerBarkItem4"
static

◆ ForfeitSpawn

const string TaleWorlds.MountAndBlade.CombatHotKeyCategory.ForfeitSpawn = "ForfeitSpawn"
static